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Докладване на проблем с превода
i played a full campaign, we even faced off in multiple battles against each other and i still only got the one for a mp campaign, not the battle
is it bugged or something?
When I captured the Black Pyramid of Nagash I had that 10% magic defense, plus plagueing your own army with an extra 20% Physical resistance will allow something like toads to take those extra arrows and melee attacks. About the only trouble they would have is against flaming attacks. Which is why I also incorporate Chaos Knights of Nurgle.
Enjoy the few points op, gave me a chuckle, also yeah slayers ain't no joke in my experiences.
That i don't believe.
Skarbrand is a powerhouse, even a lvl 17 skarbrand will tear armies to ♥♥♥♥ all by himself.
To lose to a single unit of giantslayers? Nope
So painful being 150 turns in when AGTF pops and Ungrim starts pumping out stack after stack of gold chevron Giant Slayers and Organ Gun armies (and that's before the other 6 dwarven nations mosey on in). Brutal stuff, but quite fun for just how difficult it is...for a while at least.
Mathematically speaking Giant Slayers have enough hp per model(118) to take several of his splash attacks and not lose models. Meanwhile, they hit him relatively easy with a full surround(hitting from the flank reduces MD by 30%, rear is reduced by 60%), since they already have 48 MA and 30 BvsL against his 50 or so MD. Each hit will result in 50 or so damage, if we disregard the initial Charge Bonus.
So 10-15 models constantly hitting Skarbrand will result in roughly 1k damage every 10 seconds. Once he gets below a threshold(around 1000 health), he will have stacked so much negative leadership(due to how fast he is losing health) that he starts to trigger instabilty.
There might be times where he will win as well(I guess it depends on how fast he kills individual models), but again, the Giant Slayers really did win against him in that battle. They only had something like 700 health left, but they won.
And here's a completely unrelated tip free of charge: Always fight ogres in the trees. (Unless your units are also large.)