Total War: WARHAMMER III

Total War: WARHAMMER III

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Aspen Feb 2, 2023 @ 1:27am
Why are the lizardmen so against confederation?
They're practically a hivemind, are they not? All born to serve the Great Plan and work towards the same goal?
It feels extremely strange that lizardmen diplomacy is so weak. I don't understand why Mazdamundi is more likely to declare war on Gor-Rok than join him. I get that from a gameplay perspective, they can't all just ally immediately, but I'd expect them to at least be more akin to factions like the Empire where they get along and will readily confederate if you're much stronger than them, lizardmen infighting seems so against what they're all about.
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Showing 1-15 of 23 comments
Enelith Feb 2, 2023 @ 1:30am 
Originally posted by Prints:
They're practically a hivemind, are they not? All born to serve the Great Plan and work towards the same goal?

That's not what a Hivemind is.
So, no, they're not a Hivemind.
Aspen Feb 2, 2023 @ 2:00am 
Okay, so I used the wrong term. Wasn't what the topic was about. They're still of one purpose and don't have political discourse like other races do.
Last edited by Aspen; Feb 2, 2023 @ 2:03am
Enelith Feb 2, 2023 @ 2:11am 
Don't think too much about it..
Could be that, like us, each "tribes" have different interpretation of what the "Great Plan" is about, and most importantly how to proceed in order to achieve it.
Aleera Feb 2, 2023 @ 2:52am 
Over time they lost knowledge, plaque's got destroyed, stolen, unreadable. Language got forgotten, changed over time.

Each Slann might interpret the plaques in just a small nudge different, but that's enough for them to assume they're the only one that's correct. Why follow the orders from someone who clearly misunderstands the plaque that says banana's can be eaten when the peel is green. The sheer gal to say the plaque says 'Don't" instead of "Do".
Fryskar Feb 2, 2023 @ 3:07am 
A bit of what both above say. Lizards can be pretty fanatical about their plan.

Its sucks a bit if you want to play pokemon with LL's. In my current run, both oxyotl and tic tac toe are soon crushed but refuse to confed.
If it annoys you much, get the recruit defeated LL mod.
abyssalfury Feb 2, 2023 @ 3:13am 
From what I understand, the problem is the 'Cold Blooded' trait or whatever it's called, that is meant to make them only consider the current situation. Which....kind of makes sense, in terms of the Lizards interactions with other races. E.g. they might be perfectly willing to buddy up with one group of humans or elves, and then kill the next group based off thought processes that seem completely alien and arbitrary to other races. I can at least understand what they were going for with it.

But yeah, it's pretty terrible for inter-Lizard diplomacy. If they do want to keep it, there should be something like the Bret techs that allows you to force confederations.
Ashardalon Feb 2, 2023 @ 3:37am 
they each follow the great plan
but they all follow it wrong how they interpret it
but since the great plan has to be followed with no comprimise
they have to be right with no comprimise
so the others no matterhow little diffrence are completely wrong and have to be subjugated into following it correctly
Balkoth Feb 2, 2023 @ 8:13am 
You're a heretic who has the gall to believe your flawed interpretation of the Great Plan is the correct one.
James Howlette Feb 2, 2023 @ 8:27am 
Originally posted by Fryskar:
If it annoys you much, get the recruit defeated LL mod.

With all the weirdness around confederation for any of the factions who don't have an inbuilt consistent mechanical way of achieving it, I consider that mod a borderline must-have QoL feature even if folks prefer to keep the game as "pure" as possible. Otherwise it's way too much of a toss up whether or not you'll be able to collect the legendary lords of your faction in any given campaign.

The AI using lords from wiped out factions as well by default can be real annoying (especially if you already start right next to a really powerful LL and end up having to wipe their entire race off the map to finally get rid of them), but you can disable that in the mod settings.
Ashley Feb 2, 2023 @ 9:41am 
They are not a hivemind the Slanns in lore interpret the great plan differently. Which leads them to taking different paths. They very much are not a hivemind.
jonoliveira12 Feb 2, 2023 @ 9:42am 
The culmination of Great Plan is actually falling to Chaos, I have forseen it!
Bow before the wisdom of the Old Ones!

Exterminate the younger races!
Last edited by jonoliveira12; Feb 2, 2023 @ 9:42am
Ashley Feb 2, 2023 @ 9:43am 
Originally posted by jonoliveira12:
The culmination of Great Plan is actually falling to Chaos, I have forseen it!
Bow before the wisdom of the Old Ones!

Exterminate the younger races!
Just exterminate the Bretonnians.
jonoliveira12 Feb 2, 2023 @ 9:47am 
Originally posted by WALTUH:
Originally posted by jonoliveira12:
The culmination of Great Plan is actually falling to Chaos, I have forseen it!
Bow before the wisdom of the Old Ones!

Exterminate the younger races!
Just exterminate the Bretonnians.
Brets are not a race, more like a cancer.
Ashley Feb 2, 2023 @ 9:49am 
Originally posted by jonoliveira12:
Originally posted by WALTUH:
Just exterminate the Bretonnians.
Brets are not a race, more like a cancer.
Same thing both are meant to be exterminated
Basarab Laiota Feb 2, 2023 @ 10:59am 
diplomacy is for the lesser races
Last edited by Basarab Laiota; Feb 2, 2023 @ 10:59am
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Date Posted: Feb 2, 2023 @ 1:27am
Posts: 23