Total War: WARHAMMER III

Total War: WARHAMMER III

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Legend claims CA has pulled a lot of staff away from WH3; he thinks only a skeleton crew is left. Claims experienced staff have been pulled away per one of his last meetings with CA.
Opprinnelig skrevet av LegendofTotalWar:
Opprinnelig skrevet av Puggly the Grey:
Legend claims a lot of things, not to long ago, he called Hotseat mode a “stupid” and “drama causing” game mode.

Then he called me stupid, and while he’s not wrong about me, he is wrong about Hotseat mode, so he’s clearly not someone to be taken seriously.

Plus, him being right about me isn’t some achievement, a blind hobo could tell you that I’m not playing with a full deck, if you catch my meaning. :donpug:

None of this is actually true. I said the making content on hotseats on youtube was drama causing game mode. Thats because every hotseat I did had drama in it. I think medieval 2 hotseats in general is a good idea but one I don't see returning in future total war titles.

People love to sensationalise things that I say. You shouldn't take what I say so seriously. I'm just a deeply flawed individual like everyone else here. I have opinions and I express them. Sometimes I'm right sometimes I'm wrong. Either way it doesn't really matter. It's just opinions and if you disagree with me then I really don't have a problem with it. Maybe you do know something I don't and if that's the case please do share it with me so I can correct myself. But saying something along the lines of "I hate legend so this is wrong" is not helpful to me. I'm more than happy to change my mind on any matter if you give a good argument on it.

However I do have some information that behind the scenes at least one talented designer of Warhammer dlc was shifted off to another project. I know this for a fact.

I suspect experienced people have been moved to a different project based on this information. It's pure speculation so if you think it's ♥♥♥♥♥♥♥♥ feel free to tell me why I'm wrong.

CA put more effort into the DLC of warhammer 2 because a sequel was in the works. The better Warhammer 2 was at the end of its life the more Warhammer 3 would sell. There is no Warhammer 4 in development. Warhammer 3 is the end of the road. Whilst dlc is profitable the lion share of the profit from this project has been made. Creative Assembly by and large is a ruthless money-hungry machine. This is why they're producing uninspired cash grabs like Hyenas and make epic exclusive type deals. I've got nothing against them doing this but I also lets you know what you're dealing with CA. Patches and DLC is relatively easy to produce compared to the main game so they shift their best developers over to the next big project and then leave the people they just hired to clean up the game. We already know that most employees at CA do not last long there as the low pay (and possible ♥♥♥♥♥♥ working conditions) means they look for work elsewhere. The staff they have now are probably going to get better over time but the patches for Warhammer 3 have been amateurish at best so far. This is NOT the same quality and attention that Warhammer 2 received at any point in its life cycle. I also recognise that conditions change and the pandemic and global economy affects this. However on the same tone the warden and paunch dlc, arguably the best dlc for warhammer 2, was made during the peak of the pandemic. Followed by 2 outstanding dlc, the twisted and twilight, and silence and fury. Next to those I'm just not impressed with what's been done so far.

I could be completely wrong about all this but my experiences behind the scenes and playing this game lead me to this speculation. If I'm wrong please correct me with a better argument.
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Mactalon 30. okt. 2022 kl. 0.07 
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And yeah compounding the above with stuff like this continues to show that the actual understanding Legend has of game development is lacking, at best.
What are your credentials?

I mean if you want to bring it down to personal credentials my general background is in a double communications/narrative design degree and accompanying thesis on meta-narrative integration into videogame design, several years of games and entertainment review content editing when I was out of uni and I still do some script editing between things even though I've moved on to other projects.

On the other hand you don't always need connected background credentials in every specific topic to fully recognise when someone is mishandling it. You don't need to be a singer to tell someone's off-key.

Calling them liars for not implementing his ideas is frankly either hubris or naivete. Feedback and suggestions can be welcomed by, or even interesting to creators without it being something they choose to or find able to use with what they're working with, scheduled to do or have planned for the future.

They have their own priorities, for good or ill. Everything he said to them could've been 100% right and it still wouldn't matter, and it still wouldn't make them liars for not using it.

If working as an editor I'd called every author/project I edited for liars because they said they welcomed my feedback but then didn't implement it, I'd have run out of clients. Also, - vastly more importantly - it's their projects, not mine. If they have a direction they want to take the project, that's their prerogative and calling them a liar for not listening to me would be a frank misunderstanding of what I'm there to do. The same is more or less the same for the youtubers, although one or two steps further removed than that, given they're not involved with the production at all.

Feedback and suggestions are exactly that. The same thing would be happening within the company as well. For people not directly involved at all, i.e. the youtube partners, to think their suggestions have any more weight than any other punter outside the company, even in the unlikely (given how it works with every other company out there in film/tv/games) situation that CA led them to believe that it did, is naive.

He says they implemented his past suggestions quickly but that could just as easily have been part of aggregate suggestions from in and out of production being actioned as opposed to his personal opinion helping craft the game.

He has no way of knowing because again - he, like the rest of us, is not involved, so they're not going to keep him updated on what changes or ideas they will or won't implement.

I don't doubt his intentions, most of us want the game to be better even if we disagree on where/how and how it's gone so far, and I do agree with some of his ideas, but his discussions of the inner workings of the company I give limited value given his mishandled framing of things thus far.
IonizedMercury 30. okt. 2022 kl. 0.08 
Opprinnelig skrevet av SpiffyGonzales:
Hopefully that staff that got pulled away will be working on a new engine for an Empire 2 or Medieval 3
Why do people assume adopting a brand new engine would be an unamibuously good thing? People forget that new engines and developers not familiar with that engine can mean a host of new issues. Rome1 and Empire were horribly buggy on release and remained that way for their entire life (Rome1 really only came off it with the remaster). A Med3 or Empire 2 will share the same fate.
GIBBYDAMAN 30. okt. 2022 kl. 1.32 
there all working on hyenas
Can we please start worrying?
LegendofTotalWar 30. okt. 2022 kl. 1.51 
Opprinnelig skrevet av victorlopezdelosmozogomez:
Can we please start worrying?

Theres no reason to worry. I'm sure Warhammer 3 will still get years of dlc. All I was saying is that don't expect it to come out every 4 months and expect a lot of mistakes to be made for the first year or so. The game is stable at around 30,000 average players. As long as it doesn't go down to like 5,000 it should be fine. Just manage your expectations a bit. I don't think Warhammer 3 is now CA's top priority any more. It'll get to where it needs to be eventually, just a lot later than a lot of us expected.
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Opprinnelig skrevet av victorlopezdelosmozogomez:
Can we please start worrying?

Theres no reason to worry. I'm sure Warhammer 3 will still get years of dlc. All I was saying is that don't expect it to come out every 4 months and expect a lot of mistakes to be made for the first year or so. The game is stable at around 30,000 average players. As long as it doesn't go down to like 5,000 it should be fine. Just manage your expectations a bit. I don't think Warhammer 3 is now CA's top priority any more. It'll get to where it needs to be eventually, just a lot later than a lot of us expected.
Do you think that this game, without content for 6 months, will still have that amount of average players by then?
LegendofTotalWar 30. okt. 2022 kl. 2.15 
Opprinnelig skrevet av victorlopezdelosmozogomez:
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Theres no reason to worry. I'm sure Warhammer 3 will still get years of dlc. All I was saying is that don't expect it to come out every 4 months and expect a lot of mistakes to be made for the first year or so. The game is stable at around 30,000 average players. As long as it doesn't go down to like 5,000 it should be fine. Just manage your expectations a bit. I don't think Warhammer 3 is now CA's top priority any more. It'll get to where it needs to be eventually, just a lot later than a lot of us expected.
Do you think that this game, without content for 6 months, will still have that amount of average players by then?

No, its going to decay a bit. Probably looking at 20,000 average players by the time the next dlc comes out unless a major improvement happens in one of the patches, which i doubt. 20,000 is still no cause for concern.
Longman 30. okt. 2022 kl. 2.56 
Opprinnelig skrevet av LegendofTotalWar:
Theres no reason to worry. I'm sure Warhammer 3 will still get years of dlc. All I was saying is that don't expect it to come out every 4 months and expect a lot of mistakes to be made for the first year or so. The game is stable at around 30,000 average players. As long as it doesn't go down to like 5,000 it should be fine. Just manage your expectations a bit. I don't think Warhammer 3 is now CA's top priority any more. It'll get to where it needs to be eventually, just a lot later than a lot of us expected.

I think that's what we needed to hear, 'cause that YT snippet made it sound a bit like doom and gloom given your status in the community. Besides, moving senior designers around seems to be a normal thing and not an indicator of games potential longevity; if you remember from the last blog post, a senior designer, Craig Kirby, was moved onto the WH3 team to help ship IE and he helped the "endgame scenarios" come about - given the massive time gap to the next DLC, it'd be OK to move the senior designer you had in mind to something else and I think it's likely they will return at one point.

With regards to "amateurish patches", some of their content has been a bit of a knee-jerk reaction since as others mentioned, they probably want to leave IE BETA stage and iron out majority of the "issues raised by the community" before rolling out more DLC's... which will be impossible because you can't please everybody, unless they let us customise everything but we've got mods for that. I for one loved minor settlement battles as they were in 2.0 but I'm also happy with what we have now. I digress, I am more than willing to give benefit of the doubt to the couple junior designers that will be or already have been moved onto the WH3 team, we can't expect seniors to run everything. Besides, it could be a breath of fresh air.

Anyway, stay awesome Legend. And if somebody's from CA's also reading this, you stay awesome too.
Sist redigert av Longman; 30. okt. 2022 kl. 3.14
RAmieL 30. okt. 2022 kl. 3.05 
According to steamcharts, WH3 currently has 24k online players which is 16k less than 30 days ago ( that's 38% drop) while WH2 currently has 8k players. I remember checking steamcharts at the peak of WH2 popularity and at that time WH2 had like 30k+ players while WH1 had at best, couple of hundred, that's a massive difference.

I enjoy the game but I do agree it is of much lower quality than WH2 and development is so slow it does feel kinda abandoned. Last patch was so lazy, like how long does it take to remove siege battles and replace them with field battles? Developing regiments of renown takes just a few clicks, it's basically the same unit with tweaked stats and different paint job, that just screams "we couldn't be bothered". There's no way it took 2 months to dvelop that.

My concern is that CA had already made enough profit and moved on to the next project while we are stuck with unfinished game. CA turns into abandonware developer, first Troy, then 3 Kingdoms and now WH3. This is not a good trend.
Sist redigert av RAmieL; 30. okt. 2022 kl. 6.05
Red-_-Monkey 30. okt. 2022 kl. 3.18 
Since the WH3 content drought, a lot of WH youtubers have amped up their click bait to make up for dwindling interest. I'll be ignoring them for some time.
✳Sindri Myr✳ 30. okt. 2022 kl. 3.20 
This can only mean one thing:

Total War: Warhammer 40.000
SpiffyGonzales 30. okt. 2022 kl. 3.57 
Opprinnelig skrevet av LegendofTotalWar:
Opprinnelig skrevet av victorlopezdelosmozogomez:
Can we please start worrying?

Theres no reason to worry. I'm sure Warhammer 3 will still get years of dlc. All I was saying is that don't expect it to come out every 4 months and expect a lot of mistakes to be made for the first year or so. The game is stable at around 30,000 average players. As long as it doesn't go down to like 5,000 it should be fine. Just manage your expectations a bit. I don't think Warhammer 3 is now CA's top priority any more. It'll get to where it needs to be eventually, just a lot later than a lot of us expected.


Y'all got more access to CA than we do. Any word on if we'll get a traditional total war? A lot of the fans of older TWs like myself are starting to play other games (Grand tactician: The civil war and manor lords just to name a couple). And CA really isn't the only one making these types of games anymore. But they've still got the most resources and experience, so it'd be good to know if we'll get a less arcadey, more strategic, historically focused total war in the future... hopefully with a new engine lol.

I don't take it you've gotten any word on a yes or no to that have you?
500KG 30. okt. 2022 kl. 4.09 
Wouldn't be surprised, they've already got your money lul.
Sist redigert av 500KG; 30. okt. 2022 kl. 4.09
Nippur 30. okt. 2022 kl. 4.13 
This must be a normal thing. They don't need "a lot" of staff for bug fixes and for DLC's I assume they assing a group of work.
Lobuno 30. okt. 2022 kl. 4.15 
Opprinnelig skrevet av RAmieL:
According to steamcharts, WH3 currently has 24k online players which is 16k less than 30 days ago ( that's 38% drop) while WH2 currently has 8k players. I remember checking steamcharts at the peak of WH2 popularity and at that time WH2 had like 30k+ players while WH1 had at best, couple of hundred, that's a massive difference.

I enjoy the game but I do agree it is of much lower quality than WH2 and development is so slow it does feel kinda abandoned. Last patch was so lazy, like how long does it take to remove siege battles and replace them with field battles? Developing regiments of renown takes just a few clicks, it's basically the same unit with tweaked stats and different paint job, that just screams "we couldn't be bothered". There's no way it took 2 months to dvelop that.

My concern is that CA had already made enough profit and moved on to the next project while we are stuck with unfinished game. CA turns in abandonware developer, first Troy, then 3 Kingdoms and now WH3. This is not a good trend.

Yeah, fully agree. Also the fact WH2 runs a lot better in more PCs (I mean 5-10 year old rigs) than WH3. A LOT BETTER.
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