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the soul, a pretty important part of a primarch, the bit he had to deal with chaos to create, was missing
while hes entertaining, never actually use him for accurate descriptions of lore
For this discussion, entertaining is far more important than accurate lore. :)
I mean, primarchs are way above custodes, that are above astartes, that are above humans, in a setting with baneblades, stormsurges and terminators suits,
And you are saying some dude in a setting with bows and arrows have a chance against them?
There's this thing in WH40k that is very important. One thing is how things are described, and then you have the actual game rules.
For instance, that ceramite that can stop tank rounds? Can is a big word. It usually doesn't. One burst with almost any weapon, and there's a good chance you kill that space marine. That 'nearly unkillable superhuman' get killed roughly as easily as a regular human as long as he's not in a bare knuckle fight and someone's using a weapon that is at least decent... and everyone use that.
That Space Marine that is bigger, faster, and stronger than a human? Well,, actually, he walks at the same speed, despite being taller. Gulliman has a speed of 8 compared to a regular guardsman's 6. That's how superhuman fast he is.
There's a big disconnect between the fluff and actual rules.
Now, we know demons use the same stats in both settings. A bloodletter in 40k is (roughly) the same as one in WFB. We can assume the rules scale.
And do you know how Archaeon stacks up to Gulliman rules-wise? Well, the rules are not 1-1 equivalent. You have to handwave and guesstimate a bit; the WFB rules are kind of like the WH40k rules but you've done another level of calculations/abstractions on them, but they obviously have the same base numbers behind them.
And Archaeon is pretty damn good. Unfortunately, the easy stats to find for him - on Wahapedia - his only stats are the AoS stats while on Dhorgar. That's sufficient to see that... Gulliman - the only currently living Primarch - would have a bad day. As far as I can tell he'd kind of lose even without accounting for Archaeon being able to cast two spells per round in addition to fighting normally, and spells are a big deal.
https://wahapedia.ru/wh40k9ed/factions/space-marines/Roboute-Guilliman
https://wahapedia.ru/aos3/factions/slaves-to-darkness/Archaon-the-Everchosen
If someone digs up Archaeon's base 8th edition stats, though, great. :)
Man, you are good.