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If its ~19 Goblins then that would make sense since 90 times 19 results in 1710 mass.
can you explain a bit more of the situation
an object in motion wants to stay in motion an object in rest wants you to ♥♥♥♥ off and let it sleep
if the bear is moving the goblin stands no chance but if the bear is standing still it needs to first move its own heavy ass before it can move the gobbo
That's not how physics works, though, since the goblins are not attached. 10 golf balls might add up to the weight of a single basketball. Now scatter 10 golf balls on the floor, then roll a baketball towards them and see what happens.
That may be the case in real life, but video games don't have real life physics, they generally have very simple physics. Like "90 times 19 is more then 1700" easy physics. Not to mention that when a horde of goblin stops anything its generally while being squished together into a coherent pile rather then their usual spread out formation.
I don't think it is the mass. It should be plenty heavy enough. Other units don't have this problem so extremely.
It should have some impact, but the moment the bears start to move, it should be gaining momentum. It should be slowed a bit ofc, but not much when it starts to move and force it's way thorugh.
noticed bear mounted lords take a long time to turn around
Like my example above, a 6ft5 grown man would not get stuck by a bunch of 7 years old. Yes the initial slow would be there, but the moment the man starts advancing the kids would just slow him down a bit, but that's all.
I have one 7 year old, and I think a small gang of them could actually take down, trip or knock off balance a single grown man. They couldn't keep him down, and their causality rate would be nigh total annihilation, but they could, with some targeted grabs or lined in rows, bring a man to a sudden or awkward stop.
The same could not be said for a Bear that rivals fully grown grizzlies and polar bears against a group of ill-equipped and feeble infantile morons. That would be more like trying to stop a truck with your hand. It ain't happening.
Also, yes, I believe the issue lies with the turning circle of the Bear models. They are very wide, and it causes meshing issues when or if you try to drag a unit of bears through just about anything else, including other bear units or friendly infantry.
A unit of 120 goblins in Total War is modelled as 120 capsules (basically cubes with rounded parts). 19 goblins are 19 separate things that get thrown around separately, not a single object.
Although my example was wrong now that I think about it, since the 10 golf balls actually would stop a basketball (given some Newtonian ideal and modelling them as point masses). Each golf ball would exert a tiny bit of force on the basketball which would add up.