Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский)
Español - Latinoamérica (латиноам. испанский)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский)
Português-Brasil (бразильский португальский)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом
Then this statistic isn't very good then. Game was balanced for field battles before, and now they introduced new format which game was not balanced for.
The "counter," is elite halberd infantry, which is the most overpriced unit in the game for factions, since its needed to counter other stuff, so tomb kings win in value immediately before the draft even begins.
How many games were played with each faction? not the same right? obviously not.
What about matchups?
What about maps?
What about skill level of players involved in the tournaments?
What about bug exploits vs no exploits?
How many games did enticity lose using vampire coast?
Seems like corrupted data presented as "pvp tierlist" which I'm sure totaltavern did not ever claim.
Also, depend on which mode & budget you are talking about, HE and Cathay are some of the strongest faction in land battle but worthless in Domination, while nurgle & Khorne are strong at domination but generally weak in landbattle