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You may wanna consider starting over. It's not impossible to fight your way out of the position you're currently in, but it'll be hard and take a lot of time. As you already noticed, fighting your way through the Realms of Chaos takes multiple turns at best and you often need your legendary lord protecting your own territory.
If you do decide to start over, there's two approaches I've found that work really well at winning the campaign. One is to bumrush the 4 souls as soon as possible. Give up territory if you have to, as long as you don't go bankrupt before you return from the Realms of Chaos you're good. Once you have all 4 souls you can end the game in 2 turns, or wait a bit to get some replenishment done and then do it.
Second approach is to expand north aggressively early on. Prioritize stabilizing public order and getting growth going in your new territory and make sure even your small settlements have walls. Manually fight EVERYTHING, even if you stand no chance of winning, because autoresolve will make enemy armies lose a lot less troops and that can make the difference between them taking one of your settlements and then dying on the next settlement or starting a chain reaction of taking your settlements one after the other. By expanding north, east and west early on you can dramatically reduce the AI's economy and dramatically increase your own, and the more armies you can maintain the easier it gets to protect your territory, even if you never have enough armies to protect all your flanks. A good place to start is to wipe out the Daemon Prince's faction, not only because he will border you early on but he also likes spreading plagues and those really REALLY suck.
boris ursus (the 3th kislev lord) is a nice one to have, for some reason that i cannot really understand myself he is my favorite of the 3 ll's, but right now his campaign is not all that interesting in my opinion. you do not really participate in the race for the motherland, instead you support one of the other 2 factions and than confederate trough normal means, you are again not really close to any of the 3 major kislev cities needed for tech and there are very few major players around to fight. i think he will become a lot more interesting once the chaos dwarfs are released.
As for Cathay, they do indeed seem to be one of the easier starting factions, as long as the wall holds that is.
i had the wall go down when the ai was still in control of it, took me quite a while to clean up the mess with army after army pouring in from that area.
as cathay you do need to get rid of skaven early and assasinate quite a lot of chaos agents to keep your lands clean of corruption though, unless you fully dedicate the compas to counter corruption.
you still need to fight quite a lot of battles though as the kurgan warbands keep respawning.
Frost Linxes are indeed adorable. I wish they gave Drycha a variant.
Bear Cavalry, Elemmental Bears, and Streltsy are the units that actually win you the campaign, though. If you want to win as Kostaltyn, those are the 3 ones you will make, and the rest will either be phased out, or just be cheap low tier chaff armies to hold positions or bulk you up for AR.
This time instead of rushing Hell Pit I rushed Erengrad before Katarin confederated it, which gave me much needed income. However, clearing the garrison at Hell Pit was way harder since it had time to upgrade. Luckily my stack of archer Kossars still managed to take it when their field armies were absent.
Instead of participating in the first roar I continued expanding, capturing Ostland and the gold mine at Wolfenburg. Between Wolfenburg and Erengrad I was making enough money to start fielding more armies for defence, soul race participation, and further expansion.
It is currently turn 89. I am strength rank 1 and hold 29 settlements. I have four decent stacks running around fending off the demons and annexing the rest of Skrag's settlements. I won the influence race and automatically confederated with Katarin in the middle of the second roar, which was very inconvenient because she had a bunch of open portals in my new defenceless territories. She also had a full scale Nurgle invasion at her border. I'm still cleaning up that mess. To top it off Kostaltyn was busy fighting the Ogres when the portals opened and when I claimed the soul it automatically dumped his battered stack right back in front of an angry Skrag.
I currently have a positive income, but if I didn't have 14 trade agreements and a bunch of resources I would be several thousand in the red.
For armies I'm still heavily reliant on Armored Kossars and see no reason to change that, they are cheap and do quite well for themselves with the faction and other buffs. Little Groms, War Bear Riders and Heavy War Sleds round out my builds so that they can keep up with the increasingly formidable AI army comps. I have a lot of Gryphon Legions as well but I'm slowly phasing them out for my newly accessed bear units.
The Little Groms especially are one of the best units I have had the pleasure of using in a Total War game. A fast mobile artillery unit (fast enough to flank and rake an entire engaged battle line even) that is also decent in melee and can still shoot things point blank with manual targeting while in melee. So many dead ogres and large sized chaos units from these guys, it's wonderful!
Anyone else think the Elemental Bears suck? With one early game exception where it hard carried, all the one I started with seems to do is force me to restart battles when it gets itself killed. It plays like a hydra that doesn't regenerate and doesn't have the sense to automatically flee when it is about to die. I am very busy managing everything else, I don't have time to babysit a big ice bear. Next time it falls in battle I'm probably going to just go with it and replace the stupid thing with something else.
I made the mistake of giving Erengrad to Boris once I rescued him, I thought he would become a major force and help me defend my borders but I don't know what he's doing, he's just sitting in his base building armies and ignoring the targets I set him. I'll try to confederate him back.
Yeah, the ice bears do suck, kind of. I get a lot more use out of them once I'm able to field 2-3 in the same army with the techs that buff them, but you start with one with Konstantyn and I had it nearly die in the literal first battle I used it, and it died around turn 4-5. The problem is they're huge so they get easily hit by projectiles but they don't have much armor, and they're slow so they're hard to pull out quickly, also their breath attack is amazing but it's pretty hard to use unless the bear is completely out of the fight off to the side.
Actually, compared to warhammer 2, I did notice how fast the large, single units die to ranged fire. It's kind of comical, I see a level 50 skarbrand and I'm happy, I know it'll just fly in on its own then my rows of kossars can just take it out before the fight's even begun.
Click on your faction icon on the top-left corner, then the last tab (it's called "Summary" IIRC).
https://wowwiki-archive.fandom.com/wiki/Alamo
Never played WoW.