Total War: WARHAMMER III

Total War: WARHAMMER III

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Aurora Oct 3, 2022 @ 6:25am
How do I fight Kislev as Clan Moulder?
They shoot my monsters, they shoot my slaves too.
Only Throt's main army can beat the Kislev armies, all other ratties just get wiped out.
Any army composition suggestions?
(I also use the moulder menagerie mod, but stormfiends are expensive for me atm)
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Showing 1-12 of 12 comments
Cryten Oct 3, 2022 @ 6:39am 
Use forests, outnumber them (You have far cheaper armies), ambush them. Keep using your faction mechanic. Once you get your higher tier troops you can shoot to support your monsters. Treat your troops as disposable tools because they WILL go unstable eventually.
Inardesco Oct 3, 2022 @ 7:03am 
Embrace your inner rat.

Swarm them with skavenslaves while using your monsters to beat the living ♥♥♥♥ out of their elite units.
Aurora Oct 3, 2022 @ 7:17am 
Is there any reason to use the globadiers (both variants) over the Poisoned Wind Mortars?
The mortars seem just straight up better than either.
Inardesco Oct 3, 2022 @ 7:19am 
Poisoned wind mortars will more than likely friendly fire you a lot.

Globadiers, especially the purple ones, will absolutely melt enemy units, quicker than poisoned wind mortars.

So yes. If you have access to globadiers, pick the non-poison one since it has armour piercing damage.
Nippur Oct 3, 2022 @ 7:20am 
Originally posted by Aurora:
They shoot my monsters, they shoot my slaves too.
Only Throt's main army can beat the Kislev armies, all other ratties just get wiped out.
Any army composition suggestions?
(I also use the moulder menagerie mod, but stormfiends are expensive for me atm)
Stormvermin with shields + magic.
BigRockWall Oct 3, 2022 @ 7:22am 
Depends on what point in the game. I just played a moulder game where Throt ambushed with a full stack outside Hellpit to kill 2 stacks from Kostatlyn followed by 2 stacks from Katarin. After which Azazel and Throgg deleted their factions. Then no more Kislev period.
franz Oct 3, 2022 @ 7:43am 
hire 2 flamethrower units and autoresolve away kislev and + 40 troops ? Balance in all things my friend.
Inardesco Oct 3, 2022 @ 8:01am 
Originally posted by gg:
hire 2 flamethrower units and autoresolve away kislev and + 40 troops ? Balance in all things my friend.

Yeah. Those warpfire throwers are insane in autoresolve.
Boutus Oct 3, 2022 @ 8:08am 
moulder monsters, you can get a crap ton of units from your monster vats.
Taricus Oct 3, 2022 @ 1:58pm 
Honestly, Skavenslaves and Wolf Rats work in the early game. And if one army doesn't work, use two armies.
FallenShaw Oct 5, 2022 @ 10:40pm 
Lets see you can't out fight them in melee, their faction is better 1v1. You can't out shoot them as their whole army cian shoot almost. Plus shields. Can't out run them as skaven they have cav you don't. Magic and arty is your last options then. Which you win on both. if you can hold and not flee off the field. Which lets be honest you prob will.

So basically your hard countered by another faction. I mean wood elves and undead and lizardmen already hard countered you, just another to add to the list. Warhammer 3 is the ♥♥♥♥ skaven game just fyi, Bc they added in Demons, who cause fear and terror, and russia who just straight up matches or counters skaven in all areas.

Bringing a 2nd army is only a short term solution as later in the game what you gonna bring 6 armys to stop 3 of theirs? which 6 armys ups your upkeep by 18% I mean ♥♥♥♥ how high do you go till they start catching up? Thats not even considerng the recruit cost or time. Sooner or later them slaves be costing 2 to 3 times normal. Then Kislev gets to bring the 2nd army and you don't.

Beat them on the field early if possible cheesing them. if they are sitting at home, attack after they are attacked, crush their eco that way. Its the only option the loser race you chose has. Funny how I find people like and play races that Reflect themselves the most. I for example don't play any races that have low leadership or flee. I also avoid Arty and gunpowder races. Only reason I don't play the dwarfs. I just don't like a unit that i tell to shoot not shooting. Besides units that flee are usless. Why Elves and Undead are so good. Rarely flee shoot when they need to shoot, and can handle hand to hand combat well.
Carog the Fat Oct 5, 2022 @ 11:39pm 
Give warp fire throwers stalk so the get to shoot first they delete infantry and can run away and hide
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Date Posted: Oct 3, 2022 @ 6:25am
Posts: 12