Total War: WARHAMMER III

Total War: WARHAMMER III

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What in the hell is this!
Morghur, 85% missile resist, literally boxes my Ikit Claw in. I HAVE to fight him to expand, I literally CANT kill him, and his units are ultra-buffed.
No matter how much damage I do, what tactics I use, or what stuff I manage to achieve his practically full early-game-doomstack comes out almost entirely unscathed.
My first attempt before this screenshot was attacking his settlement, and then when he sieged it I attacked and managed to draw him into a multi-layer hill chokepoint... He barrled clear through me without even slowing down and utterly slaughtered me with most of his army not even having more than 30-40ish percent damage to show for my "valiant defeat" and For reference, that damage you see him having? That's an entire salvo of both my ratling guns, my warplocks, and Ikit alongside 2 warp lightnings and the brass orb and he heals all 200 of that damage faster than I can get my guns to shoot him again.. My first run also had him face-tank my doom rocket and it added MAYBE another 200-300 on that, which he again heals faster than I can even make use of.
https://steamcommunity.com/sharedfiles/filedetails/?id=2853667092
Τελευταία επεξεργασία από Dragonknight951; 24 Αυγ 2022, 19:10
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Εμφάνιση 16-30 από 38 σχόλια
Was your only option to have Skaven-Slaves? Perhaps I would have just had a bit more reliable chaff than that. Bulls and such would just use Slaves as tooth picks, before tearing into ikit.
Αναρτήθηκε αρχικά από Blasted:
Was your only option to have Skaven-Slaves? Perhaps I would have just had a bit more reliable chaff than that. Bulls and such would just use Slaves as tooth picks, before tearing into ikit.
It's mainly a hold-over of "all skaven melee is worthless, just use skaven-slaves for buying time/acting as a living wall that your guns can and will shoot through." with the later tier being "Use lords and heroes to make enemies clump up and then unload on them with guns/magic." Which doing that this early is just asking for Ikit to get instantly killed because there is no way that my guns will kill them before they can kill Ikit.
Τελευταία επεξεργασία από Dragonknight951; 24 Αυγ 2022, 21:03
rout him by killing tropps, ignore the dude you obviously don't have good tools to damage
if you get into a fight where he's obviously outmatched but you need to kill morghur himself just bog him down in trash and have ikit and heroes cycle charge him
why the ♥♥♥♥ are you trying to damage a single entity with a doom rocket?
If he has 85% missile resistance why do you attack him with missile units?
Αναρτήθηκε αρχικά από ⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻:
rout him by killing tropps, ignore the dude you obviously don't have good tools to damage
if you get into a fight where he's obviously outmatched but you need to kill morghur himself just bog him down in trash and have ikit and heroes cycle charge him
why the ♥♥♥♥ are you trying to damage a single entity with a doom rocket?
For the doom rocket it was more of a "Ah screw it, I wonder how much damage I can actually do to this literal BULLet sponge." Since that attempt was already doomed from the word go.
Edit: Realized you meant my first one. Yea, he was in the center of a big ol' blob so he was direct-hit with it.
Τελευταία επεξεργασία από Dragonknight951; 24 Αυγ 2022, 21:13
Αναρτήθηκε αρχικά από Dragonknight951:
Morghur, 85% missile resist, literally boxes my Ikit Claw in. I HAVE to fight him to expand, I literally CANT kill him, and his units are ultra-buffed.
No matter how much damage I do, what tactics I use, or what stuff I manage to achieve his practically full early-game-doomstack comes out almost entirely unscathed.
My first attempt before this screenshot was attacking his settlement, and then when he sieged it I attacked and managed to draw him into a multi-layer hill chokepoint... He barrled clear through me without even slowing down and utterly slaughtered me with most of his army not even having more than 30-40ish percent damage to show for my "valiant defeat" and For reference, that damage you see him having? That's an entire salvo of both my ratling guns, my warplocks, and Ikit alongside 2 warp lightnings and the brass orb and he heals all 200 of that damage faster than I can get my guns to shoot him again.. My first run also had him face-tank my doom rocket and it added MAYBE another 200-300 on that, which he again heals faster than I can even make use of.
https://steamcommunity.com/sharedfiles/filedetails/?id=2853667092
well do not lord snipe him .
if the enemy lord is a one man doom stack focus on dealing with his army rather than keeping all the guns on him .
deal with him with army losses
Αναρτήθηκε αρχικά από Dezvirginatorul de Femei Goale:
If he has 85% missile resistance why do you attack him with missile units?
Because even with that they are still my best option for damaging him, because all my melee will just get insta-routed from being near him and Ikit at that point and time can't duel someone with more melee stats and can ragdoll him
Morghur starts with massive MR. So now you know you can't shoot him.
His aura slaughters trash like slaves in the thousands.

Doomrockets aren't good for SE's (unless you score a lucky direct hit ->ohk), they kill of all non monsterous units with a couple 100 aoe dmg.

You could try to recruit a lord or 3 if you can afford it for a few turns, they should mob him fine.
Or delay the war a couple turns if you can.

Also did they remove the early clanrats and a bit later flamer access in skavenblight?
Τελευταία επεξεργασία από Fryskar; 24 Αυγ 2022, 21:12
Αναρτήθηκε αρχικά από ViiMeineN:
Αναρτήθηκε αρχικά από Dragonknight951:
Morghur, 85% missile resist, literally boxes my Ikit Claw in. I HAVE to fight him to expand, I literally CANT kill him, and his units are ultra-buffed.
No matter how much damage I do, what tactics I use, or what stuff I manage to achieve his practically full early-game-doomstack comes out almost entirely unscathed.
My first attempt before this screenshot was attacking his settlement, and then when he sieged it I attacked and managed to draw him into a multi-layer hill chokepoint... He barrled clear through me without even slowing down and utterly slaughtered me with most of his army not even having more than 30-40ish percent damage to show for my "valiant defeat" and For reference, that damage you see him having? That's an entire salvo of both my ratling guns, my warplocks, and Ikit alongside 2 warp lightnings and the brass orb and he heals all 200 of that damage faster than I can get my guns to shoot him again.. My first run also had him face-tank my doom rocket and it added MAYBE another 200-300 on that, which he again heals faster than I can even make use of.
https://steamcommunity.com/sharedfiles/filedetails/?id=2853667092
well do not lord snipe him .
if the enemy lord is a one man doom stack focus on dealing with his army rather than keeping all the guns on him .
deal with him with army losses
I tried army losses actually, had a really good thing going that first attempt where I managed to doom-rocket a big blob(summoning skavenslaves right into the heart of their formation certainly did the trick) that he happened to be in the rough middle of and then forcing them to all come into this small choke-point with my guns and slingers on a big ol' layered hill. The issue is that once he gets close enough all his units just seem to get supercharged and trying to kill them before he can slaughter me becomes an exercise in futility.
It really doesn't help that Ikit's flamethrower apparently can't stop his regen, which mind you was always active and would regen to full alarmingly fast with no end in sight.
Τελευταία επεξεργασία από Dragonknight951; 24 Αυγ 2022, 21:16
Like. I KNOW, in a purely "on paper" way, How to kill him, it just takes things I can't easily get this early, and I don't get much a chance to later since his dang herdstone shuts me down before I can actually get going. I have to rely on doing the "destroy skavenblight to make it better" Cheese to have a T4 Skavenblight purely so that I can have enough of a foothold to not lose it all before I can even start up properly.
It's entirely possible I just got very unlucky and my next campaign won't have as severe isues(all of this was done in the same campaign, just different attempts and reloading to various turns to see what I could change). Either way, This kind of wall requires a fresh mind and new strategies and right now I am much too tired to manage that. I might not main skaven, but I do like playing the dakka rats here and there, and as stubborn as I am about challenges I won't let this rest till I beat the stupid steroid overdosed dairy farm.
Τελευταία επεξεργασία από Dragonknight951; 24 Αυγ 2022, 21:45
Αναρτήθηκε αρχικά από Dragonknight951:
Like. I KNOW, in a purely "on paper" way, How to kill him, it just takes things I can't easily get this early, and I don't get much a chance to later since his dang herdstone shuts me down before I can actually get going. I have to rely on doing the "destroy skavenblight to make it better" Cheese to have a T4 Skavenblight purely so that I can have enough of a foothold to not lose it all before I can even start up properly.
It's entirely possible I just got very unlucky and my next campaign won't have as severe isues. Either way, This kind of wall requires a fresh mind and new strategies and right now I am much too tired to manage that. I might not main skaven, but I do like playing the dakka rats here and there, and as stubborn as I am about challenges I won't let this rest till I beat the stupid steroid overdosed dairy farm.
Well, you can recruit clanrats from t1, they won't help much against morghur, but certainly against the rest.
You always could upgrade skavenblight to tier 2 and get a weapon dump for flamers, means at t6 you can start with flamers.
Or get an assassin/chieftain.

You don't start at war with him, so unless you piss him off or seem like a weak target, he shouldn't be too likely to attack you.
Αναρτήθηκε αρχικά από Fryskar:
Well, you can recruit clanrats from t1, they won't help much against morghur, but certainly against the rest.
You always could upgrade skavenblight to tier 2 and get a weapon dump for flamers, means at t6 you can start with flamers.
Or get an assassin/chieftain.

You don't start at war with him, so unless you piss him off or seem like a weak target, he shouldn't be too likely to attack you.
Fair, like I said. Very tired, was being stubborn and wanting to take the starting area "in one go"(as in, without re-arranging my army), and am deciding to shelve it till later when I am more rested/able to bring my A-game. Because I am actually somewhat decent at this game(to my surprise) and I know I can beat this, I just need to stop being stupid and actually use good strategies.
Τελευταία επεξεργασία από Dragonknight951; 24 Αυγ 2022, 21:58
While running that many skavenslaves is lazy and just begging to get rolled the minute you encounter any decent army, Morghur is an absolute beatstick under any circumstances.
Don't fight Morghur, fight his army. The reason he has such absurdly high missile and spell resistance is because in lore, the only way to kill him is to literally cut off his head, so basically only melee combat is effective against him.

So if you have a missile heavy faction/army, don't try to kill him, just make him rout.
Αναρτήθηκε αρχικά από Kongman27:
waa waaa my skaven arnt op any more , waaa waaaa
If you think skaven are op you cant have played much lol
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