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Not entirely true. Rome 1/2 had some decent variance.
That said, most TWs take place in areas or periods where either the culture was mostly the same (Shogun 1/2 and 3K) or combat was more or less standardized (Medievals and Empire). Its sadly a drawback of basing games on history.
We can only hope that CA has learned from their experiance with Warhammer (mosty excellent content drops) and 3k (mostly subpar or unwanted dlcs *cough…8 princes…cough*) and future games will have much better content.
Sure, but those licenses SELL. Imagine for a min a well done LOTR Total War... it would sell like crazy. Not to mention all the potential DLC there is. The movies barely even touched on the number of factions and groups that were involved in the war.
Or a Game of Thrones?? Although this would likewise suffer from the army variance thing. It would be like the Rome games, with certain areas have cultures that determine their unit types.
So yeah, getting licenses for well known IPs would be well worth their cost in the long run.
Never happened. Even Shogun 1 had a different roster when the Mongols turned up in the expansion.... oh yeah, every faction was identical to each other before that, in terms of roster. :)
Med1 had a few faction specific units. But we're talking less than 5% of their rosters there.
I played Attila as a systems test for this game. It was crowds of humans wearing brown pushing each other around.... :(
If "a normal TW game" is a historical one set on Earth, I'd like one covering south asia from 1200 to 1800. Quite a few cultures and variation to bounce off each other there.
And factions having +10% to this and that does not at all make for a different experience.
Not to say that fantasy total war games are bad, WH2 is my most played total war game for a very good reason. Its just the more traditional historical had their own strengths that made them great as well. I don't want CA to stop making fantasy games, but man I would really love it if we could get a historical game like Shogun 2 and FoTS that perfectly captured the atmosphere of the time period.
Rather they spent time and money to create new, better AI, mechanics, performance improvements, larger unit sizes etc etc
Stuff that actually effects the gameplay - far more important.
You didn't read the post. *After* they started sucking but before the current known allegations.