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It's mostly beneficial when the CPU is under heavy load, sometimes resulting in 10 FPS (it varies) performance improvement in Warhammer II during battles. The trouble was, it could affect GPU performance negatively on many systems. I remember checking this at lower resolutions, the CPU performance was significantly improved.
My guess would be that the developers know the issues with performance are mostly caused by high GPU load, rather than high CPU load, and so they prioritised DX11.
Go to launch options and type in -dx12
They didn't disable DX12, they simply made DX11 default. It wasn't a bug. Windows defaults to DX12, simple as that.
That doesn't work I'm afraid. You can check this in MSI afterburner by enabling the 'framerate' part of the overlay.