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The concept is pretty cool. Follow and unlock pieces from chaos gods, make him look like what you desire, until you realize that the pieces you unlock are really ♥♥♥♥♥♥♥ garbage, and there's nothing in terms of "low, mid, high" tier when it comes to them, even after you pledge yourself to a specific god. You can't get strong in any way whatsoever, you're always mediocre. Combine this with the fact that you cannot equip any items, it makes it one of the worst and weakest lords in the game.
It's really beyond disappointing and I have no desire to play it. Hopefully, mods will eventually fix this problem.
The only good thing I'll say about him is that you can get army mechanics such as Bloodletting and the diseases once unlocked. That's pretty cool, but aside from that, complete trash.
I know, when I get Belakor and I check his stat wow that is such an improvement. I can understand Yuri is not as strong as Belakor or the big named Prime demons of the chaos factions. But any generic demon lord is better than him.
I wouldn't be surprised if he gets buffed or reworked at some point.
he'd be reworked don't worry. Same with Archaon...
and Archaon's dad Belakor (yup it's canon in WFB and AoS) would likely be added as well to the Mortal/Immortal Empires campaign later
The army mechanics are a pretty cool concept while disease is strong but bloodletting is a all-around medicore buff. And the seduce budget is so tight you cant seduce anyone meaningful by the time you get it.
If the chaos gods uplift Yuri just to stick it up to Belakor. I dont think they have done it right.
May Archaon's famous steed would look and feel less like a mule this time.
A: treat him like flying cav, missile units in the game ADORE lord and hero sniping so unless you have flying/flanking units to stop those red arrows (space button), keep him out of range or in their back line. during sieges and settlment battles he's great bait bc the AI will almost always place a tower near his deployment location and he's great for zipping over their heads and dropping a spell on the siege equipment that's tearing your nurglings to shreds.
B: Chaos undivided tree looks tempting but it's ultimately financially unsustainable for the doomstack of your dreams; but it can make lots of doomstacks. decide on (but don't pick) a dedication early, get the unlocks from the other trees that grab your interest (minotaurs) just in case you get the wild hair to mix up your armies one day. There's dozens of set bonuses on the daemon parts and unlocking them is really easy after Tier 3. I personally just 15 minutes ago found out just how BROKEN Tzeentch's gifts are. let's just say my horrors HURT now
C: UNLOCK THE TELEPORT STANCE IT HAS A RIDICULOUS AMBUSH CHANCE IF YOU SELECT AN ENEMY ARMY. literally just learned that one today
D: Enemies won't attack you if you got a half decent army guarding the shoreline until you can get garrisons built up. They'll also stay away if your power rank is high enough.
E: if all else fails, use a rift to teleport to kislev, praag, or some random place up north, doesn't matter if you've discovered it or not, cheese the siege using the woods, and get yourself a nice defensible single province capital to dedicate to your chosen god. take a few like these and you'll be able to recruit across the board from defenible locations.
bonus mentions:
-use seduce to scoop up healthy units or remove a cav option to really upset balance of power
-pick a nurgle plague that benefits your playstyle (vanguard-nurgle, vanguard-slaanesh, charge debuff-tzeentch)
-he has skills for his personal replenishment in the nurgle tree
-invest in the slaanesh tree for GLOBAL hero action success chance increases
-invest in the tzeentch tree to get teh winds of magic to flow in your favor
Do half of these things and you'll want to delete this post once you see how OP he and his armies can get if you use the tools at their disposal instead of whining about why they aren't easy to figure out. Trust me, I felt the EXACT same way about the tomb kings and sartosa. but when I put my nose to the grindstone and played to their strengths, I was steamrolling those campaigns even on legendary (never finished). each faction has stuff they're good at, the prince just has the ability to be good at whatever you want.
Plus being a CU "Chaos Worshipper" is basically hard mode in a already hard universe because every god hates you. Yes you cant seduce a whole enemy army like slanesh but on the other hand, you can have Skullgrinders in a army next to Zentchian magical artillery.
I have two games going, one Nurgle and one CU and ... CU feels like you can get so much more out of minmaxing your army / buffs.
Deliberately choosing to have 3 units in your army from another good to do one specific thing your other dudes cant fulfill. Thats an appeal and a hindrance.
In general compard to WH2 they made the factions much more unique, i havent found a faction that plays like the classic 4x factions form wh2/1
The Daemon Prince itself is not so strong in combat, even using the best items and with this I agree with you but focus more on item set bonus, believe me.
Dude I just unlocked All Soulds Slain the Demon prince victory achievement.
I'm not saying his army is bad, it's mediocre. And himself is really bad in terms of demon legendary lords. Try Khrone or Slannesh, or even Tzeentech, they have great lord, army and mechanicals.