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Depending on how high tiered your chaos trait is it can take several turns of successful trait removals before its fully gone.
1-2 turns before leaving - I am not entirely certain how the RNG seeding is working in this one, but events tend to play out the same if you load back to the same safe game twice.
So far I've never seen it fail to remove/reduce the trait if both are built.
I've experienced this too. On my last Kislev run, I put that skaven watch building in a capital and it removed a taint level every turn.
You've still got to sit them in the capital 3 turns to clear it, but it's better than relying on the RNG.
Anyway, this looks to be redundant after 1.1. if the taint clears after beating the last battle in the realm.