Total War: WARHAMMER III

Total War: WARHAMMER III

HUGE TOTAL WAR WARHAMMER 3 DEMO LEAK!!!
The demo gameplay footage of TWW3 has been leaked in reddit and it shows the new Siege Battle system, reworked UI, New unit card, Kislev vs Khorne battle, and most importantly the new Siege system! It's now like in actual Tabletop where you hold key points and are able build barricades and towers, instead of using the really stupid old siege walls towers gates system. By the looks of it seems TWW3 is heavily rebuilt and is million times better than TWW1 or 2. My HYPE for this game just went from roofts to World's Edge mountains!!!
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1630/96 megjegyzés mutatása
Looks interesting. Given the icons on the map, wave indicator, and ability to set up barricades I am guessing we're seeing some kind of horde mode maybe? Hold off as long as you can versus the forces of Chaos? Seems fun.

The UI overall looks a little bland and I am not a fan of the Winds of Magic symbol personally -- as the larger form in the earlier games gave an easier way to see the amount -- but that's fine. The buttons in the top right appear too stylized though that might just be like that due to being in what I think is a Khorne mission, so each God might have a flavored UI filter.

Not a lot of information but information regardless. Can't wait to see what this reveals.
SpaceGoatMage eredeti hozzászólása:
Low quality bait.
go to total war subreddit
ConstantlyPhysical eredeti hozzászólása:
- They fought khorne daemons with nothing more than reskinned chaos warrior backup, as i fearfully predicted
- Kislev is empire-lite and basically looks like the mod, just as I fearfully predicted
- The unit cards look terrible. Same washed out monochrone poorly drawn representation of the unit with a practically blank background. Modders have made better ones. THIS I did NOT expect. https://steamcommunity.com/sharedfiles/filedetails/?id=2369495815&searchtext=kislev+unit+cards
- They're attacking the brass citadel within the realm of chaos, completely breaking lore as I fearfully expected

Some of this can be excused. The unit cards and lore breaking cannot.
ah this troll again, who cares about lore in the game?
Elitewrecker PT eredeti hozzászólása:
That looks like a quest battle, not a regular siege. Since you're apparently fighting against several waves of Khorne daemons.
from what i read its a new mode. Basically a survival game mode and enemies come in waves. You can also recruit units and build barricades etc. This is not a siege battle
ConstantlyPhysical eredeti hozzászólása:
- They fought khorne daemons with nothing more than reskinned chaos warrior backup, as i fearfully predicted
- Kislev is empire-lite and basically looks like the mod, just as I fearfully predicted
- The unit cards look terrible. Same washed out monochrone poorly drawn representation of the unit with a practically blank background. Modders have made better ones. THIS I did NOT expect. https://steamcommunity.com/sharedfiles/filedetails/?id=2369495815&searchtext=kislev+unit+cards
- They're attacking the brass citadel within the realm of chaos, completely breaking lore as I fearfully expected

Some of this can be excused. The unit cards and lore breaking cannot.

Another weak troll attempt, this neek is getting desperate and it's adorable. Where the popcorn at?
SpaceGoatMage eredeti hozzászólása:
Low quality bait.
That didn't age well.
It runs on the 3k updated engine. It is known.
Psychedelic Adventurer eredeti hozzászólása:
It runs on the 3k updated engine. It is known.
Great news! So it means they had to rebuilt the game from scratch. Hopefully they learned from TWW2 vortex that no more boring campaigns. Judging the new engine i gladly wait 1-2 years for Mortal Empires 2 or it being patched in big chunks like lustria and ulthua later
"I gladly wait 1-2 years for Mortal Empires 2"
Nah it'd be too long, it'll be a month or two.
Elitewrecker PT eredeti hozzászólása:
"I gladly wait 1-2 years for Mortal Empires 2"
Nah it'd be too long, it'll be a month or two.
mortal empires was supposed to be one year after tww2 launch but because vortex was so boring and badly designed people wanted mortal empires and it was rushed and was in very bad shape for nearly year and half and only started work properly when tomb kings were launched
Legutóbb szerkesztette: Aksolotli; 2021. máj. 5., 1:59
Psychedelic Adventurer eredeti hozzászólása:
It runs on the 3k updated engine. It is known.
Really? Do you have a link to that?
Legutóbb szerkesztette: Funky Monk; 2021. máj. 5., 1:57
Tomb Kings was released 4 months after launch.
Elitewrecker PT eredeti hozzászólása:
Tomb Kings was released 4 months after launch.

Mortal Empires was originally supposed to be available on the release of Total War: Warhammer II (September 28, 2017). It ended up being released on October 26, 2017 with the Mortal Empires update.

Norsca was not playable in Mortal Empires when the campaign first released. Due to complications in development, Creative Assembly was unable to easily merge them in like the other races, and had to re-code them from scratch.

In May 2018, 7 months after Mortal Empires was released, Norsca were finally added in the Resurgent Update.

In the Potion of Speed Update Mortal Empires turn times reduced greatly, they had previously been quite long.
Yes, I know about Norsca and the potion of speed, I was there.
But you just said ME was to be launched 1 year after release and now you say it was supposed to be on release...
Legutóbb szerkesztette: Elitewrecker PT; 2021. máj. 5., 2:02
Elitewrecker PT eredeti hozzászólása:
Yes, I know about Norsca and the potion of speed, I was there.
But you just said ME was to be launched 1 year after release and now you say it was supposed to be on release...
You think i care when that colossal bugfest launched? Not only when i played since TWW1 launch? I throw those dates from my head. All i remember are bugged Durthu in TWW1 WE launch, and Chaos bug in mortal empires and other crap. TWW1 was good TWW2 was not in anyway except that small time after Tomb Kings update where only problem was Dwarfs dominance which proved how badly CA handled the ME balance.
Legutóbb szerkesztette: Aksolotli; 2021. máj. 5., 2:07
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1630/96 megjegyzés mutatása
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Közzétéve: 2021. máj. 4., 13:51
Hozzászólások: 96