Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
The UI overall looks a little bland and I am not a fan of the Winds of Magic symbol personally -- as the larger form in the earlier games gave an easier way to see the amount -- but that's fine. The buttons in the top right appear too stylized though that might just be like that due to being in what I think is a Khorne mission, so each God might have a flavored UI filter.
Not a lot of information but information regardless. Can't wait to see what this reveals.
Another weak troll attempt, this neek is getting desperate and it's adorable. Where the popcorn at?
Nah it'd be too long, it'll be a month or two.
Mortal Empires was originally supposed to be available on the release of Total War: Warhammer II (September 28, 2017). It ended up being released on October 26, 2017 with the Mortal Empires update.
Norsca was not playable in Mortal Empires when the campaign first released. Due to complications in development, Creative Assembly was unable to easily merge them in like the other races, and had to re-code them from scratch.
In May 2018, 7 months after Mortal Empires was released, Norsca were finally added in the Resurgent Update.
In the Potion of Speed Update Mortal Empires turn times reduced greatly, they had previously been quite long.
But you just said ME was to be launched 1 year after release and now you say it was supposed to be on release...