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Mini campaigns will likely not be a thing in 3, people didn't like them and told CA that alot.
I hope so. I would like to be able to play the older campaign maps using the updated races and factions. It is definitely within their capacity to port the campaign maps over to WH3.
That's not entirely true. People didn't like campaign maps being bundled with a race DLC because it took away from the accompanying races' unit rosters. This was one of the main complaints concerning the first Beastmen DLC.
What we're talking about is being able to play the old, already existing campaign maps in WH3 rather than merely WH3's campaign and the final combined campaign map. Considering that campaign map porting wouldn't be difficult to do, especially when each game in the trilogy shares the same base game engine, there shouldn't be any reason why CA couldn't eventually grant us access to ALL of the campaign maps in the final game.
It would be amazing to have access to the Grand Campaign (WH1), An Eye for An Eye (Beastmen mini-campaign [WH1]), the Season of Revelations (Wood Elf mini-campaign [WH1]), the Vortex Campaign (WH2), Mortal Empires (WH1+WH2), WH3's standalone campaign and then the final combined campaign; all accessible in WH3 with WH3's gameplay mechanics and racial / faction data.
I also like the idea of CA eventually releasing more mini-campaigns down the line, as long as they are not bundled with races or new factions. An End Times-themed mini expansion could be neat as well, one that adds a new campaign that features additional units, heroes and lords, events and campaign objectives.
Anyway, we paid for all of these campaigns; not just races and factions, and CA is parading the eventual combination of all three TW:Wh games. Why should this amalgam exclude all of the previous campaign maps, especially when porting them over would be an easy job?
1) Its already a lot to update two massive maps with new locations, factions, and LLs for two maps with campaign map bugs often still getting through QA. Doing the same thing but for six different maps every time a new race, LL, or location(IE the extra magic WE forests) gets added in would be a lot more work for them to do just so that a very small portion of the community can play the old game maps with the new game updates and factions.
2) Another issue is just simply file size. I have to imagine that supporting 6 separate maps, especially ones as big and detailed as Warhammer's, would end up making the file sizes pretty big and make it harder for low-end pcs to fit all of WH3 onto their harddrive.
Either all of that would need to still be ported over to the other campaigns and have resources spent on making sure they're updated without any issues, or CA leaves the campaigns as they originally were save for unit stat changes which kinda defeats the purpose of porting them to WH3 in the first place.
So yea I'd be on the side of saying just wait for another combined map. I dont think ME really ties as strongly as strongly with the new realms in WH3.
I would also love some mini-campaign that force on certrin races or loctions like battle for eight peaks which only be playable by dawi, skaven and greenskins. The bertion crusades into the south land again the tomb kings or maybe arbray. Norcan, Chaos, and Dark Elves raid agaist northern Empire and Kevil. There ton of lore for mini-campaign that could go on for years with out really new units and lords.
It is an easy job. Nothing here is as simple as clicking a button, so I don't know why people feel the need to even mention this as if it somehow strengthens their own argument while accordingly invalidating someone else's. It's a far easier job to port campaign maps over when you compare it to the task of juggling multiple branches of data between a current game and a soon to be released sequel in order to prepare a combined campaign map by pulling data from both games.
Preparing WH2 for Mortal Empires is far more difficult and time consuming, considering that CA had to pull racial data, faction data and mechanics from WH1 and blend it into WH2 all while releasing Norsca around the same time. It's nowhere near as difficult when it's the other way around. I'm no game designer, but I've converted maps between different expansions within quite a few games. I couldn't even imagine pulling and converting game data being anywhere near as tangible as converting map or level data.
How? How is it easier to port and constantly update 6 separate maps instead of only having to update two maps whenever there's an update?
The only way I can see it being easier is if you're under the impression that they would never need to update old maps, but they would since the old maps don't support or represent half of the races that'll be in the game by WH3. And factions like Empire, Wood Elves, and Beastmen who have entire new mechanics based specifically around map locations. Even if CA could figure out a way to preserve all the old faction mechanics and unit stats so that they wouldn't need to keep those campaigns up to date, what would be the point of porting them over to current games if they're just going to play the exact same as the other games that people already own?
OK where are you getting six maps unless you add the mini campaign maps which would be nice but not need there only four that needed wh3 campaign map, whole world map, old world map, and new world map.
Second you don't need to add the old world and new world maps while wh3 is still updating they could add them that the end of the lifetime of wh3 along with mini-campaigns that are like 5 to 10 buck apiece and people would most likely buy them i know i would most likely.
Third you don't need to add the warhammer 3 factions to the new world map and old world map if they don't make sense i really only want these maps so i can play the better sieges and minor settlement battles but only if they are good if sieges and minor settlement battles don't get better then really the old world and new world maps only selling point for me would be a more condensed campaign for the older factions instead of a mortal empire campaign that cover the whole world.