Total War: WARHAMMER III

Total War: WARHAMMER III

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Idea for Empire DLC faction
Was just thinking of potential DLCs and figured one of them should feature a wolf; Ar-Ulric Emil Valgeir, leading the Cult of Ulric to the far north to wage war on the chaotic powers, with his Hammer-axe of Skoll, Wolfplate Armor, Ice Dagger, and Fang of the Winter Wolf. Accompanying him and joining the Empire roster would be the Knights of the White Wolf as a melee cavalry (RoR being the Teutogen Guard), Wolf-Kin berserkers, Wolf Archers (original conceptual unit, acts like tiger handlers in that in addition to archery, they sic wolves onto their foes), and aided by comrades in the Knights Panther as an anti-large cavalry. In addition, why not use it for grounds to add the Master Engineer and Golden Wizard heroes as the final missing things (beyond the Celestial Hurricanum and Grandmaster) for the roster.
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Pretty sure all of this come in warhammer threes life cycle, but I hope with toddy as LL
As much as I wouldn't like it, Elspeth Von Draken v. Tamurkhan seems likely to me. Kurt Helborg as a hopeful Legendary Hero with wizard lords, a gold wizard FLC, the celestial hurricanum, and some other stuff. Otherwise I'd much prefer Kurt Helborg as the LL and Ludwig as the Legendary hero but the former seems more likely given the WH3 content and area.
Definately want a Middenheim themed dlc aswell. I would also like to see Kurt Helborg or Marius Leitdorf as a flc lord someday.
Elspeth please. Or Kurt.
Ar-Ulric should be a Legendary Hero IMO under Boris Todbringer.
While important in lore, he does much less then Volkmar.
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Geschrieben am: 23. Sep. 2021 um 18:25
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