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That is because the game is run by an emulator so that the core assets can be run on it. Proof of this is that the save files tucked away in a .dat zip container has .mcr (common format used for PS1 memory cards stored on the hard drive) files in it.
Cheers.
Thanks for the explination. It makes sense now why in fights with alot of enemies my games stutter. Luckily only time my game crashes is when i alt-tab it. Thanks again for all the information.
This 100% fixed it. Hereoes right here. I hope Square takes a look and implements this super easy fix. There is no excuse to not fix this.
Game is still gonna stutter with this fix becaus eeven battles that only use 142MB of RAM stutter
This does not fix it for every one, we have a thread discussing it (https://steamcommunity.com/app/1133760/discussions/0/3274688652643641688/) because some of us didnt' wait for a patch and applied the hex edits by hand (and yes I am using a combination of both the hex edits and LAA patch AS WELL as DXVK)
Personally I still get stutter at the start of fights with all of the above applied (DXVK fixed the end of fights for me at least)