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Yes. So many suggestions, while "cool" are clearly suggested outside the realm of understanding the need to keep it within the template-code-structure of the game, and it's engine.
Aka: Devs are not likely to double their code, just to add your favorite lil-something (or big something).
Which is why I have held to the hope that the introduction of, Armor, Crests, shields, and "endgame" in a game about a Dynasty plans to simply combine those key parts within the existing framework to finally give the player their "Dynasty" ... Endgame content, King recognizes your hard work, lets you put down a dangerous traitor, he gives you the opportunity to "buy a title", then as any landed Knight needs a crest, you get a crest, some better armor, and perhaps the ability to build a better "manor house". Now we have closure, we have "Dynasty", and we kept to the code.
The 2025 part of the roadmap could add a "petition" system, where now that you have the manor house, title, etc., now your peeps and visiting VIP's can make requests of you.
The last one even has some examples. Enjoy.
There were so many different "armors" to choose from, there was plate-mail, chain-mail, leather, and a few hybrids.
Yes, Armor is both singular and plural, but if you are trying to distinguish between different types, then adding an "s" to the plural is more than acceptable.