Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
edit: Never mind, I've just been stupid with the controls. I only now found how to adjust height.
Now you've got a lot more possibilities ahead of you.
Shall I tell you how I set the heights? To get a different height I used 3 modules - I build M1, then a ramp up or down (M2), then M3. I then tore down M1 and M2 and built new modules at the height of M3. Sometimes I only needed M1, then I tore down M2 and M3 afterwards. (Of course, I only built the blueprints until I reached the final result).
And I was even about to wish for a stepless height adjustment, i.e. write the post for it, when I saw your post here. So you've kind of fulfilled my wish xD
The advantage of height adjustment is that you can place the pathway halfway into the ground to enhance your dirt path.
But I think that's asking too much.
That would indeed be great.
May I add one more? I guess decoration and wayfinding are still a thing, so I understand that bridges can't carry decorations. Those end modules though... well, no NPC needs to walk on them, right? xD