Medieval Dynasty

Medieval Dynasty

View Stats:
MJY Jan 20, 2024 @ 3:06pm
Bigger buildings, castles
like castle, it doesn`t take a brain to figure out how to do a mesh, maybe the game is not ment for it, just a larger size building and change it a bit, this game doesn`t seem to want to make more $$$ , not sure who is running the show, but he is lucky he doesn`t work for me, people love that stuff, look around other games, mods people go crazy for those also not sure if the game can have them yet, but u should start off as a village , then be able to go further out and jump on castles, expend, maybe that is a plan for another game later as i can`t see this game not going there to make $$$
< >
Showing 1-10 of 10 comments
Maybe the devs should put a castle on the horizon, outside the map boundary, like the one on the game's home page. That way, maybe they'll stop asking for castles.
Morri Jan 20, 2024 @ 3:22pm 
They went for realism in the architecture (11th Century Poland/Bohemia).
Thank god not everyone's mentality is about pumping out soulless creations just to make a quick buck.
TheRealMuehle Jan 20, 2024 @ 4:04pm 
According to time and region, the Oxbow's Main-Town is a castle.
Would be nice, if the walls and gates would get added to our own list of buildings.
And who knows, what's coming! In the Oxbow's introduction, you're told
to build a village which will be a strong Ally to this town.
Last edited by TheRealMuehle; Jan 20, 2024 @ 4:07pm
Oga Jan 20, 2024 @ 4:18pm 
My castle is HUGE, I don't see the big fuzz about it.
Within my walls I house hundreds of workers, animals, storages and armories as well as having a nightwatch on patrol and extra guarded area's for royalty like myself.

Loads better than a prefab plumpdown castle.
simeon Jan 21, 2024 @ 5:12am 
Originally posted by MJY:
(…) this game doesn`t seem to want to make more $$$ (…)

Why make $$$ if you can have ¥¥¥?
Prown Jan 21, 2024 @ 6:37am 
I think the original idea of the game was that you did get castles.

But it would of been a long road, what we have now, the most advanced buildings, would still put us very early on the path.

I think plans were to make a basic village style, then move to a small town, and then city and then start producing military, your own castle and finally you work your way up to being king yourself.

It was clearly overly ambitious and once they finished the earliest stage, building a small village, they realised how monumental a task it would be to progress further, and how performance impacts were affecting even the smaller villages

So they just fiddled with the small village, doing basic improvements and threw in a bunch of decorations and then left if at that.
Last edited by Prown; Jan 21, 2024 @ 6:38am
galadon3 Jan 21, 2024 @ 6:48am 
Originally posted by Prown:
I think the original idea of the game was that you did get castles.
Based on what? Wishfull thinking?
@Prown;
A farmer living in a castle, that only happens in Disney movies. The Digital Supporter Pack shows some of their research based on a historical reconstruction of a village and the way they lived. There was no castle in the picture.
Prown Jan 21, 2024 @ 7:18am 
Originally posted by galadon3:
Originally posted by Prown:
I think the original idea of the game was that you did get castles.
Based on what? Wishfull thinking?

Based on the word dynasty.

It's usually associated with royalty or nobility, no one gives a ♥♥♥♥ about a peasants "dynasty"

The implication that you build up an actual dynasty that goes from humble beginnings to ruling a country.
galadon3 Jan 21, 2024 @ 7:37am 
1. the word dynasty means family the rest of that "implication" is in your head.
2. in case you haven't noticed the publisher of this game also publishes a bunch of other games (from different developers) all called thisandthat-dynasty
< >
Showing 1-10 of 10 comments
Per page: 1530 50

Date Posted: Jan 20, 2024 @ 3:06pm
Posts: 10