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2) imo pistovia (the starting town) is large enough. the game is about building up your own village and the other villages give you traders, quests and an idea of what is available (or teases you with stuff that isn't)
- an actual city would not have undeveloped land nearby you could build up your own village on and would very likely impact the performance of the game
3) this game is about peacefully building up a village as a peasant. not sure about what comes with the "armor"-update from the roadmap, but i doubt this game is going to have larger conflicts, especially against the established villages or its inhabitants. if you were to kill a villager the rest would surely banish you from the realm, which is also what happens if your dynasty reputation reaches -10.000 iirc
have you tried to invite another NPC into your village? because that will not be possible with negative reputation as the requirement increases for every NPC you hired.
2.) These are medieval peasant villages. What are you expecting? What else would you add that wouldn't just be filler that adds absolutely nothing to the game?
3.) This game was created as a peaceful city builder/simulator. If that isn't your cup of tea, them move on. Basically every other medevil game you can go around murdering people. Absolutely no reason to add it to this game.
Why are gamers so fascinated with murdering people anyway? Do people play SimCity and demand guns and murder? Because that's basically what you are saying.
Glückwunsch. Du hast deine Dummheit hervorragend geschildert, Keine Ahnung von dem Spiel oder der Spielmechanik, aber den dicken Max rauslassen.