Medieval Dynasty

Medieval Dynasty

Slow down the firewood consumption
jeez they go through too much, I feel like I'm playing lumberjack simulator when I have to wait like 2 years for trees to come back

They use lots in all seasons, not just winter and the consumption is just wow, I may as well do all the things myself.
Legutóbb szerkesztette: Scar; 2020. szept. 27., 20:49
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Big problem is, they use it not only if they are at Home, they use it every Time, if they go to Work, they use it too but they never use the Fire in her House :steamfacepalm:
Legutóbb szerkesztette: [ Col ] Chamberlain; 2020. szept. 27., 23:14
Col Chamberlain eredeti hozzászólása:
Big problem is, they use it not only if they are at Home, they use it every Time, if they go to Work, they use it too but they never use the Fire in her House :steamfacepalm:

I go through like 50-70 firewood each season, it's just like how the hell do you need firewood in the summer, spring, fall.
They consume even if you're away from the village and they don't produce.

Two lumberjacks to keep up with 10 people. That ratio is off.

I'm OK with winter being more, but one lumberjack to 15 people seems about the ratio you want to work with.
Just get a good lumberjack and one is really enough. Mine has a skill of 7 and inbred to watch the Minerva so my storage doesn’t overflow
If you upgrade their houses, they use far less. I had 2 lumberjacks trying to keep up with 6 inhabitants (well, plus baby, but I hope he doesn't count for wood use!), who were using 6/h through winter across 4 houses. Upgrading all houses to stone walls and timber tile roofs dropped that number to well under 3/h. Which one level 7 lumberjack can easily supply a bit more than that in winter, and will build up a stockpile through the other seasons.

*edit* Just discovered that putting daub over the stone walls cuts the usage even more. Dropped from 1.4/h in spring to 1.3/h just by putting daub on one 'simple house'. And I didn't even quite finish, didn't quite have enough to do the little triangle end wall. Inhabitant happiness for that house went up another 2% as well.

AAAAND I just discovered your villagers level up. My level 7 woodcutter is now level 8. And now I'm looking hard at my second wood cutter, because I thought when I put him on the job he only had a 4 in extraction (I recruited him because he was 7 in crafting), but he's showing now as a 6. Hmmm.
Legutóbb szerkesztette: evilgtv; 2020. szept. 28., 4:17
Bumping this rather than starting duplicate thread.

Really just a case of scaling firewood usage based on season and/or weather, nothing more complicated is needed.

Things like firewood usage during summer is a real drag. In 35+ deg heat if you have a fire going in a ~8ft square kind of hut then people would die from overheating. They actually thinned out their walls for ventilation during the summer or added insulation during winter.

Most likely people did not cook indoors during the summer and had some communal cooking pot or open cooking area for small settlements.

Needless to say you don't use firewood for heating during the summer, nor late spring or early autumn. Only with pottage there was a small need for kindling to keep it going at a low heat (nothing like the need during winter). With zero difficulty of starting fires during summer they wouldn't just keep feeding them constantly, embers is more than enough for the entire night etc, as opposed to winter where it was life and death to keep them going..

Naturally this mostly only affects early settlements, and it costs workers - they should be helping with all kinds of stuff but you need them to pump out logs for firewood. Cut/reduce the need during summer and early autumn and it would be more fun.
Legutóbb szerkesztette: Harmonica; 2024. jan. 31., 6:00
evilgtv eredeti hozzászólása:
*edit* Just discovered that putting daub over the stone walls cuts the usage even more. Dropped from 1.4/h in spring to 1.3/h just by putting daub on one 'simple house'. And I didn't even quite finish, didn't quite have enough to do the little triangle end wall. Inhabitant happiness for that house went up another 2% as well.

As far as i know you cannot use daub to insulate stone walls. Daub is for wood and stick, for stone, you use limestone.
Harmonica eredeti hozzászólása:
Bumping this rather than starting duplicate thread.
1. Don't, the game had a lot of patches and changes between the original date of the thread and now, by necroing those old threads there is a lot potential to sow confusion for newer players.
2. The thread is about firewood consumption in general with it being seasonal being more of a sideshow, so a new thread if you mainly want it to change per season would be warranted.
3. As long as you have real firewood (not logs or sticks) the usage is pretty tame.
4. I much prefer the use being evenly spread over the seasons since it makes things a lot easier to calculate the needed overall production.

@Noburu:
you just corrected an over 3 years old thread, not sure if it was correct back then, but correcting it is kinda pointless by now.

(See what I ment with necroing that old stuff sows confusion?)
In this case I can't see that anything has changed. I looked at the changelogs as far as I can tell it's not seasonal and all the things people mentioned in this thread still applies. Starting a new thread just either kind of dismisses all the good comments people made here or forces people to rehash the same points...

Either way it resonates with the devs and they adjust it or it doesn't and they don't. I don't know if their focus is now entirely on new games anyway (in which case it is kind of academic :) )
Legutóbb szerkesztette: Harmonica; 2024. jan. 31., 7:47
Harmonica eredeti hozzászólása:
In this case I can't see that anything has changed. I looked at the changelogs as far as I can tell it's not seasonal and all the things people mentioned in this thread still applies. Starting a new thread just either kind of dismisses all the good comments people made here or forces people to rehash the same points...

Either way it resonates with the devs and they adjust it or it doesn't and they don't. I don't know if their focus is now entirely on new games anyway (in which case it is kind of academic :) )

You checked any changelog between 2020 and 2024... somehow I doubt that, and the thread was mostly about the overall consumption wich atm can be handled very easily with a single worker, because I can tell you a thing that DID change: the production of the woodshed, in fact several times.
Legutóbb szerkesztette: galadon3; 2024. jan. 31., 7:49
Well I searched the changelogs on Steam/steamdb/google for seasonal, firewood, etc. Of course not checking them individually manually :)

For me the overall consumption is the same thing - if you didn't use as much during summer the consumption would be more manageable, since you'd be stockpiling during spring/summer etc.

I'm sure when you have an established settlement with several lumberjacks it doesn't matter so much but early days it would be nice to be able to swap workers to other buildings, but it's not really feasible since the woodcutter has to be producing logs. 10 logs/day at 50% rate is enough to cover a growing settlement of course, but mainly it's just the silliness of consuming firewood in what must be more or less the hottest summers they have ever experienced!
Legutóbb szerkesztette: Harmonica; 2024. jan. 31., 8:39
Unless I missed something in the patch notes over the last few updates, wood consumption is already seasonal. In winter they consume more wood than normal (150%, IIRC). I think they also use less in summer, but I'm not entirely sure of that.

However, as already mentioned in the thread, building your houses out of the top-quality materials, and insulating the walls, will make an enormous difference; I have gotten into the habit of only building villager houses from stone even at the beginning of the game, and upgrading all the roofs as soon as I can make planks (usually by the time I have 2-3 houses at most). Getting enough limestone to whitewash them all has to wait until I have someone in an excavation shed....

PS: make sure your people are ONLY using firewood to meet their wood needs, even if you have to make it yourself. If they use logs they get a lot less wood value per log, and in the early game you can't keep up with stick demand if you let them burn sticks.
Legutóbb szerkesztette: Philtre; 2024. jan. 31., 14:45
Philtre eredeti hozzászólása:
Unless I missed something in the patch notes over the last few updates, wood consumption is already seasonal. In winter they consume more wood than normal (150%, IIRC). I think they also use less in summer, but I'm not entirely sure of that.

Yes, you are correct.
The firewood consumption is seasonal:
100% in spring
50% in summer
100% in fall
150% in winter
Philtre eredeti hozzászólása:
PS: make sure your people are ONLY using firewood to meet their wood needs, even if you have to make it yourself. If they use logs they get a lot less wood value per log, and in the early game you can't keep up with stick demand if you let them burn sticks.
Thing is though, woodsheds can produce way more logs than they can logs+firewood, even if they do provide less wood value.

A level 20 woodshed can gather something like 300 logs a day, that's about 3000 wood value. The same woodshed making firewood and enough logs to supply it can maybe make enough firewood for about 2000 wood value.

Only downsides is that they will burn through axes and will fill your storage up pretty fast. If you are struggling to met firewood needs just go full logs instead.
AfLIcTeD eredeti hozzászólása:
Thing is though, woodsheds can produce way more logs than they can logs+firewood, even if they do provide less wood value.

I'm assuming the prior posters in the thread didn't have two max level extraction villagers and a Tier II woodshed. If you don't have enough labor to cover both villager wood consumption and the other things you need logs for, and you're willing to put in some work yourself, letting your people burn only firewood, having your woodcutter produce only logs, and standing in the Resource Storage for 5 minutes converting logs to firewood once per season is more efficient than letting your people burn logs and then running out of logs.
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Közzétéve: 2020. szept. 27., 20:48
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