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Like I have small settlements near each mine and started small farms there so that I could train some of the villagers I'd started there as miners to upgrade their farming skills.
Those farming jobs got mixed up with other farming jobs in my main fields and had farmers walking the map to get back to the farm / farm shed right next to their house. No wonder their farming skills took forever to train up.
For me especially on the last day of spring or summer seasons when I want as many crops harvested as possible.
Just when several are missing their tasks I will redirect them to another shed, then put them back into their current shed to like restart them and get them to check which tools and which jobs need doing.
Edit: Yes, it's 70 meters. It comes out to about two full fields length (16x16 = 256 tiles), so 32 tiles linear.
with a shed in the middle of 9 16x16 fields... they did need 8 days to fully harvest them, fertilise them, plow them and reseed them in the same season.
with a shed at the bottom of those fields.. placing 3 at "far reach" it took 11 days...
This is my farm. The shed is right next to the resource storage. Four high level farmers (skill 7 to 9). All of the farm and orchard far to the side are all inefficient. However, the farmers would need only 3 days to complete all work. Only wheat and cabbage are grown twice a year. Largest farm is 99 tiles. Largest orchard is 25 tiles.
https://steamcommunity.com/sharedfiles/filedetails/?id=3020385944
https://steamcommunity.com/app/1129580/discussions/0/3806156352192891082/
Keep in mind that farmers start the day by going to the farm shed, meaning they need to walk from their homes to the farm shed, and from the shed to the fields, before they start work in the morning. So if their houses are far from the farm shed, or the farm shed is far from the fields, they will waste time walking every day.
https://steamcommunity.com/sharedfiles/filedetails/?id=3020392996
Edit: of the six houses near the farm, the four closest to the FS belong to farmers. I'm used to have the husbands work the farm, and the wives work in the barn.
The farmers walk to the farm shed at the beginning of the day. The first worker to the shed gets assigned the closest field/task. The second one gets the next available field, etc, working from closest to the shed to the furthest.
Orchards don't really matter as much because they only get harvested once per year.
Maybe put one shed at each end of your field layout? Then they can split the work and hopefully no one will have to walk too far?