Medieval Dynasty

Medieval Dynasty

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Tips for location picking for creating a village?
Played 20 hours on a save, but found looking for village founding locations to be a bit difficult? I wanted to go some distance out because that seems much more fun, but it turns out there's wolves, and bandits out there. Also, you seem to want to return to the capital twice a season for grabbing quest/turning them in, and walks can be far.
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*Morri* Dec 5, 2024 @ 3:42pm 
Which map?

As for the bandits and animals; if you build something close to their spawn location; the next season they'll be gone (except for the fixed ruins on the Oxbow map).
I think even a decorative item is enough to make the spawn point disappear.
Maehlice Dec 5, 2024 @ 3:44pm 
Literal actual anywhere.

Once you establish a decent and dependable source of coin, fast-travel becomes a regular thing. Similarly, once you've progressed to the point of having a mount, traversing the map (even through predator territory) becomes trivial.

I recommend settling in the hills, because it's impossible to build anything where you want -- thereby forcing you to place your buildings in a much more unique and "organic" layout. But, if you like grids, find some flat land near the river and go with that.

A second recommendation might be to settle near a Mine. It depends on how much mining you aim to do. I love mining and do way too much of it.
leonie214 Dec 5, 2024 @ 4:03pm 
If you are a new player I would suggest to build near the starting city on both maps, this will help greatly until you find your groove.

OR

I found this in my YouTube suggestions, for this game, the other day.... it might be helpful to you too

https://www.youtube.com/watch?v=yf7ZOhTVA3c&list=PL_f-_BUmsoQSTj7uUkuCV0v4DZn56u_8s&index=7&pp=iAQB

https://www.youtube.com/watch?v=vBYxWt_j0zA&list=PL_f-_BUmsoQSTj7uUkuCV0v4DZn56u_8s&index=8&pp=iAQB
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Date Posted: Dec 5, 2024 @ 3:37pm
Posts: 3