Medieval Dynasty

Medieval Dynasty

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nelleker May 14, 2021 @ 7:27pm
Weapon and Tool Repair
Hi,
Is there a way to repair/restore the condition of tools and weapons now? I have searched all over and found nothing.
Originally posted by Fel:
There isn't, you will have to make or buy new ones when your current ones break.

The good news is that most tools and weapons can be made relatively cheaply and outside of iron tier (and perhaps the recurve bow) that takes a while to unlock the rest is fairly easy to get to with a bit of work.
Even iron tier tools and weapons can be bought from the two blacksmith vendors, the price is a bit high but if you have a village that is working well you should be able to get enough money for those if you really can't do with copper or bronze.
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Fel May 14, 2021 @ 7:32pm 
There isn't, you will have to make or buy new ones when your current ones break.

The good news is that most tools and weapons can be made relatively cheaply and outside of iron tier (and perhaps the recurve bow) that takes a while to unlock the rest is fairly easy to get to with a bit of work.
Even iron tier tools and weapons can be bought from the two blacksmith vendors, the price is a bit high but if you have a village that is working well you should be able to get enough money for those if you really can't do with copper or bronze.
richardmgoldsmith May 15, 2021 @ 8:06am 
Use it up and start with a new one. Its a simulation metaphor for repairing it if you like. This is where the imagination has to come in.
✠ Sigmar ✠ Aug 13, 2022 @ 1:31am 
Imagination? It is my everyday experience that it is easier and cheaper to buy new tools than to repair damaged ones that often times do not even function properly after an attempt to repair it.
Kellar Oct 28, 2022 @ 7:24am 
Originally posted by ✠ Sigmar ✠:
Imagination? It is my everyday experience that it is easier and cheaper to buy new tools than to repair damaged ones that often times do not even function properly after an attempt to repair it.

Does this apply to items outside of the current mass-produced factory electronics that we have today, like if a string broke on your bow 600 years ago?
Wizard of Woz Oct 28, 2022 @ 7:55am 
Originally posted by ✠ Sigmar ✠:
Imagination? It is my everyday experience that it is easier and cheaper to buy new tools than to repair damaged ones that often times do not even function properly after an attempt to repair it.
So you are lazy and don't have any useful skills?
How is it easier to buy a new knife than to just sharpen the old one?
✠ Sigmar ✠ Oct 28, 2022 @ 7:56am 
Yes. I have never experienced in my own times as a medieval hunter 600 years ago that repairing a bow would have been easier and cheaper than just buying or handcrafting a new one. If you want to have reliable tools and weapons, you cannot settle for damaged goods. It puts your life at risk.
Last edited by ✠ Sigmar ✠; Oct 28, 2022 @ 7:58am
✠ Sigmar ✠ Oct 28, 2022 @ 8:02am 
Originally posted by wizard_of_woz:
Originally posted by ✠ Sigmar ✠:
Imagination? It is my everyday experience that it is easier and cheaper to buy new tools than to repair damaged ones that often times do not even function properly after an attempt to repair it.
So you are lazy and don't have any useful skills?
How is it easier to buy a new knife than to just sharpen the old one?
One more hostile word against me will get you reported, buddy.

As to your point: Knives can get dull, which is when they just need to be sharpened, and they can get unstable and break, especially those knives that are not full metal like modern Swiss army devices. In that case, it is prudent to buy a new one that is made by someone who has specialized in making tools like knives and buys the raw materials in bulk, instead of trying your own amateur luck with it and go on to rely on amateur work in dangerous situations. I explained that before - was this reiteration clear enough for you, or should I break it down once again, just for you?
Wizard of Woz Oct 28, 2022 @ 12:58pm 
Originally posted by ✠ Sigmar ✠:
Originally posted by wizard_of_woz:
So you are lazy and don't have any useful skills?
How is it easier to buy a new knife than to just sharpen the old one?
One more hostile word against me will get you reported, buddy.

As to your point: Knives can get dull, which is when they just need to be sharpened, and they can get unstable and break, especially those knives that are not full metal like modern Swiss army devices. In that case, it is prudent to buy a new one that is made by someone who has specialized in making tools like knives and buys the raw materials in bulk, instead of trying your own amateur luck with it and go on to rely on amateur work in dangerous situations. I explained that before - was this reiteration clear enough for you, or should I break it down once again, just for you?
Oh no don't report me, the humanity..... Jesus Christ
richardmgoldsmith Oct 31, 2022 @ 8:51am 
Originally posted by ✠ Sigmar ✠:
Imagination? It is my everyday experience that it is easier and cheaper to buy new tools than to repair damaged ones that often times do not even function properly after an attempt to repair it.
the throw it away and buy new is a really modern habit that would never have existed back then. Make new, possibly. Mend and repair, most definitely, after all if you have the skill to make you must be able to renew or mend. Our everyday experience is exactly what should not be in this simulation, in my view.
Cpaw Oct 31, 2022 @ 9:00am 
I also think it should have been ingame, i think it could be because they "forgot" it and then at release they thought: screw it, there wont be anyone missing it...
Im puzzled by why it wasnt ingame at start.
felmari Oct 31, 2022 @ 11:44am 
probably like the heads. probably a mechanic could be scrap pieces not really for the wood though or stone but metals could maybe be melted down for a reduced metal return. there was of course maintenance like sharpening and re forming that may need other mechanics to be practical. like where each time you maintain it its max durability decreases or something.
Wizard of Woz Oct 31, 2022 @ 11:58am 
Originally posted by felmari:
probably like the heads. probably a mechanic could be scrap pieces not really for the wood though or stone but metals could maybe be melted down for a reduced metal return. there was of course maintenance like sharpening and re forming that may need other mechanics to be practical. like where each time you maintain it its max durability decreases or something.
There is a fine line between fun and tedious, this definitely crosses that line.
felmari Oct 31, 2022 @ 12:55pm 
maybe it was just a idea of implementing what the topic suggests. the last part of it is not new though but borrowed from another game i'm sure the first is implemented somewhere.

7 day to die has a diminished max durability repair system. it is a voxel game with lots of building so it fits its scope well though.
Fel Oct 31, 2022 @ 1:07pm 
The inability to repair tools is more a balance thing really.

Iron parts of tools are usually quite sturdy so you would just need to replace the wood parts every now and then.
Mines and clay replenish every season, trees regrow after a few years (if you didn't remove the stumps), you can grow flax yearly...
With pretty much infinite resources, the game needs some places to act as a sink to give us some reason to continue to go out.
✠ Sigmar ✠ Oct 31, 2022 @ 3:55pm 
Broken tools and weapons that are "mended" never have the same reliability as those made of new materials. That goes both for wooden and metal materials - those who think that "iron is so sturdy - duh" should read up on the topic of component fatigue. The notion that "if you can make it, you can mend it" is naive and misses the point. Maybe you can, if it is possible at all. But you should not do everything you can, because you could end up in a fight to the death with a "mended" weapon that breaks at the same place as it did before, as things tend to go usually.

Also, it is more efficient to have a person who is specialized in making tools make them and pay him with goods that you can produce efficiently. That is basic economic thinking and the reason why we developed a primitive form of division of labour in the Stone Age. Some people here really lack the first idea about history and economics, which is suprising when you consider what kind of game this is.

Do. Your. Research. Before you try to argue with me.
Last edited by ✠ Sigmar ✠; Oct 31, 2022 @ 4:01pm
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Date Posted: May 14, 2021 @ 7:27pm
Posts: 22