Medieval Dynasty

Medieval Dynasty

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Silamon Apr 18, 2021 @ 11:46am
Not getting meat from hunter
I have a villager working as a hunter. At first she was collecting meat and putting it in the hunter's hut. Now however I am not getting anything from her. I followed her and watched her kill some boars, she skinned em, but I never got the meat at the hunter's hut. Do I have to have the food storage now or something? This is the 2nd day she didn't bring any meat which is kind of a problem since I was not gathering my own :theskull:
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Showing 1-15 of 23 comments
Werric Apr 18, 2021 @ 11:50am 
A food storage would be nice but she should put any meat in the storage chest in the Hunters Lodge.

Does she have a knife?
She needs one to hunt and get meat.

Did you accidentally lower her time harvesting meat?
Not sure you could do this without noticing but then again I've done some pretty silly things in the past without realising.
Sairi (Jen) Apr 18, 2021 @ 11:52am 
Do you have enough knives for her? It's possible she ran out and can't produce because of that.
To check, simply go to building management, click hunter's lodge. On first tab there should be a tools at the top, it has a little knife icon and behind it, it's HP.
The 2nd way to check is by going to the 2nd tab, it will give a red 'no tools' as status
Silamon Apr 18, 2021 @ 11:55am 
Oh does she need more knives? She had one to start with, I thought she made her own. Good to know. Does that mean she will need a new bow at some point too?
Last edited by Silamon; Apr 18, 2021 @ 11:56am
Trim Apr 18, 2021 @ 11:59am 
Originally posted by Werric:
Did you accidentally lower her time harvesting meat?
Not sure you could do this without noticing but then again I've done some pretty silly things in the past without realising.
Alternatively, did you set the percentage in the first place. I think the default values are all 0.

That second tab in the right hand side of the building management screen really needs a better pointer. It is so vitally important, but players aren't led there automatically when they assign a worker to a building. If you don't know it exists, there's nothing really to trigger you looking for it.
Trim Apr 18, 2021 @ 12:02pm 
Originally posted by Silamon:
Oh does she need more knives? She had one to start with, I thought she made her own. Good to know. Does that mean she will need a new bow at some point too?
No. Only knives. You can put them in resource storage if you like, rather than the hunting lodge. You can see which tools are needed in the building management panel where you assign percentages. At the moment, hunters need knives, woodcutters need axes, miners gathering iron, salt or limestone need pickaxes, clay gathering needs a shovel and blacksmiths making metal tools need a hammer. It think that's the lot in the current games, apart from buckets for milk and plates and bowls for meals, but they're more like ingredient.

Edit: missed one. Sheep breeders need scissors for wool.
Last edited by Trim; Apr 18, 2021 @ 12:04pm
El Patron Mar 15, 2022 @ 12:55pm 
Well, Im facing this problem too. I have 2 women in Hunters cabin. I put there 7 stone knives in invetory, but Im getting no meat. Percentage is set correctly I believe (40% for getting meat and rest is devided between the others). But it worked before I demolished my old Hunters cabin and built this new one. Now it doesnt work. Please help.
Philtre Mar 15, 2022 @ 1:02pm 
Originally posted by Peacemaker:
Well, Im facing this problem too. I have 2 women in Hunters cabin. I put there 7 stone knives in invetory, but Im getting no meat. Percentage is set correctly I believe (40% for getting meat and rest is devided between the others). But it worked before I demolished my old Hunters cabin and built this new one. Now it doesnt work. Please help.

If it worked before but with a different building, double-check that you actually set the new building's settings up correctly. The settings are for each building separately, they do not carry over if you demolish one and build another.

Another possibility: if your village is larger now, your people may just be eating it all. You can check the amount of meat the building is producing and compare it to your village's current food demands.
El Patron Mar 15, 2022 @ 1:13pm 
I have checked all of these. As for the demands, it goes like: 7 meat a day is demand. 68 meat a day is production. But Im out of all food for some mysterious reason and the meat is not piling up. And both female hunters are just staying inside the cabin and doing nothing. There is 6 knives in the chest. It was 7 before, but 1 got broken probably. So looks like they do something. But I wonder what is it.
Last edited by El Patron; Mar 15, 2022 @ 1:13pm
subwaybananas Mar 15, 2022 @ 1:21pm 
If you have no food all the meat they collecting is instant eaten by your villagers. They eat raw meat if there is no alternatives.
Check the daily nutrion need with your nutrion food production.

In nearly all cases of missing production, if all settings are correct, the consumtion of your villager/workers is higher as your production.

The animation of your workers have nothing to do with their production (except of farmers). The animation is only for ambience, if the ressource in close range (tree for woodcutter, animals for hunter a.s.o.)
Last edited by subwaybananas; Mar 15, 2022 @ 1:27pm
El Patron Mar 15, 2022 @ 1:37pm 
Do you mean, there must be some animals close to the hunters cabin? Bceause maybe thats the case. Maybe no animals close to the cabin.
Last edited by El Patron; Mar 15, 2022 @ 1:37pm
Michael Mar 15, 2022 @ 2:20pm 
Originally posted by Peacemaker:
Do you mean, there must be some animals close to the hunters cabin? Bceause maybe thats the case. Maybe no animals close to the cabin.

No, he means that it doesn't matter where something like a hunter's cabin or woodshed is in relation to the resource it is attempting to gather. He's saying you don't get meat when your automated villager goes out into the wilderness and skins something, that animation is just for flavor.

What does matter is the proximity of barns to farms, and housing for farmers to both. Because farming animations are tied to productivity.
TheRealMuehle Mar 15, 2022 @ 2:22pm 
If they use tools, they are working! If your demand is lower than your production, it must go somewhere else. Do you have a Market Stall selling it?
Morri Mar 15, 2022 @ 2:36pm 
Do you have a villager cooking something with meat? Maybe they instantly cook something with it and that's why you never see meat?
You are checking the correct building for the meat right? It goes into the food storage if you have one.
Sairi (Jen) Mar 15, 2022 @ 4:15pm 
Disabling people being able to eat raw meat might shed light on this, I suspect the raw meat gets eaten, since it's low on nutrition it goes fast ^^
El Patron Mar 16, 2022 @ 9:35am 
I dont have a kitchen or a market stall. For some reason I get no meat. Or maybe I get very few. But 2 hunters (in one cabin) isnt enough to feed my people with 80% set on getting meat? I have 9 villagers. I dont believe the 9 villagers eat all the meat. Or do they? And another strange thing. I dont get no fish meat either. (The fisherman has his stick for fishing)
Last edited by El Patron; Mar 16, 2022 @ 9:37am
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Date Posted: Apr 18, 2021 @ 11:46am
Posts: 23