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For copper/bronze, what I tend to do is use bronze for my own tools and leave all of the remaining copper from my minin runs to make knives.
The reason for it to be only knives is because knives tend to be what you need the most plus they don't need much copper and provide plenty of technology points.
If you have enough copper or bronze to switch, it's usually worth doing simply because your workers will level faster that way but at low levels you might need to do a batch of stone tools to prevent the other workers from running out at first.
When it comes to the mine, it depends mostly on your workers, how many you have and how skilled they are, both for mining and blacksmithing.
Mining iron takes quite a bit more time than copper and tin, so it's fine if you have 3+ miners at level 5+ but if you can't staff your mine with high skill workers you tend to get better results by mining only copper or maybe add tin.
Same for your blacksmiths, copper tools are the easiest to make for them, a single bar to smelt compared to bronze and both bars and tools much faster than iron.
As they get closer to level 10 you can definitely have 2 blacksmiths work full time on iron tools and churn out a lot of tools.
I have too many tools xD
but yeah I had 4 miners coz they werent producing enough at first, then I had too littel iron, so threw over two extra blacksmiths to do mining with my other two miners, and now I just threw them back coz the two I kept blacksmithing werent smelting iron fast enough LOL
constant micromanagement but I love it!
At that stage you will find yourself lowering the percentages on nearly everything, having your villagers work at less than 100% to avoid needlessly filling the storages.
Indeed but I find this handy tbh :)
Since the marketplace was added and I don't need to ride back and forth to sell stuff.
Though I still do some myself, otherwise I'd just be walking back and forth watching my village xD
I'll go on a mining run for copper and tin and see how it goes from there.
Starting with copper knifes seems to be a good tip!
I also noticed the knifes being a good deal. The copper knife tripples the durablity for 2 copper bars instead of 2 stones.
The axe seems not be worth it:
Stone axe - 10 sticks, 2 stones = 100 Durability
Copper axe - 1 log, 4 copper bars = 200 Durability
I rather build 2 stone axes and 2 copper knifes with these copper bars.
I'm trying to prevent that but I think once my village grows more I fear I've to build another smithy anyway. And it gets me thinking - if the player is supposed to have all 3 levels of smithies in the end. Because at the moment my "mindset" is, that as soon as a new level of building is unlocked, to replace the old one with it. Like I didn't even built the Smithy 1, I straight built the smithy 2.
balance is realy screwy in this game
Repairing also works so having a few buildings with hay roof like the extraction sheds is a good way to get some semi-constant points (a bit annoying but still works).
Among the random quests, there are some that reward you with fairly big chunks of building technology points as well (when you get a horse it becomes easier to do quests).
https://steamcommunity.com/sharedfiles/filedetails/?id=2476659412
From this guide you have a spreadsheet that helps you figure out what gives points as well:
https://docs.google.com/spreadsheets/d/1KntwKjxV00xyNZzX55F7NDukMHszm69cqctv1FSsc1Y/edit
For your workers not increasing in skill levels, try to put them on limestone or clay instead, it seems to work better to level them up.
You could also turn them into wood cutters for a few years to gain levels but I never had issues with extraction shed workers level when setting them on limestone.