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Quilted vest for instance amazing profit but you only have so much Wool to work with. Say if I run out of Wool I might start making fur boots instead. I haven't calculated profit on all the items yet since the update so there are probably more items with Wool that are worth selling, but most fur items are not worth it. But that doesn't mean there isn't money to be made on the few items that do Personally I'm finding profit less and less useful as I progress through the game but it's a goal to work towards in the game I suppose. A nice fund for your dynasty. I sell clothing items, Cooked dishes, feathers and Berry wine atm.
12 fur + 2 linnen thread
With no barter skill they only give 2 coins profit compared to raw materials, but it's 22 at max level
It's 17 for fur boots at max level
In discord we have a datasheet in which you can see your profit per item made depending on your barter skill
Really, I'd prefer a little more balancing. Unprocessed and threshed flax (grains and stalks) seem so far overpriced, they unbalance everything else. Flax grain should be practically worthless, since there is nothing that can be done with it apart from planting it, when you end up with more grain than you started with. Alternatively, give us a linseed oil recipe. I'm not sure what we'd use the oil for (cricket bats?), but it would give flax grain a purpose. Linen thread ought to be worth more than the stalks it is made from.
I checked when I could make fur shoes. Added up the materials to see what the vendor would pay for the leather and fur vs the crafted shoes and I got about 10 coins more for the crafted item.
So I craft the shoes and gain crafting xp as well as make money.
Simple bags are probably overpriced, but pretty much everything else in sewing is underpriced (linen items particularly so), unless you have wool.
Fur Boots = 168.8 sale price = 16 fur + 12 leather = 144 manufacturing cost = 24.8 profit
Fur Capelet = 157.5 sp = 2 linen + 12 fur = 144 mc = 13.5 profit
I worked it out this way, so i believe Fur Boots have a higher profit then 17.
When i work out the manufacturing cost aswell i value anything with Linen thread as Linen Fabric as Linen thread can be crafted into Linen Fabric in no time at all. So i still see Fur Capelet as a waste of time. You might aswell save that Linen and make Flat straw hat instead.
Flat Straw hat = 82.5 sp = 30 straw + 1 linen = 48 mc = 34.5 profit
Simple Bag = 30 sp = 3 leather = 18 mc = 12 profit
I never saw Simple bags as a waste of time, i agree leather is best used on simple bags for best profit. I still craft them now but the way i play i like to clean all the vendors out every season. So if i made 7 Fur Boots i could potentially clean 1 vendor out on the map. However, even if 21 simple bags were crafted at the same pace as 7 fur boots the crafter would still need to make double the amount of bags to equal the selling value of 7 fur boots. I don't see any issue with this as it's not like there is ever a shortage of leather and Fur. At the cost of losing an extra 300 profit from not crafting 42 simple bags as appose to 7 fur boots, i would rather make money more quickly, I can easily sell 100 feathers and make 300 that way.
But hey what works for someone, just works. I don't even bother collecting fur in the first place...
You sell only the flax seeds, right? Or do you sell the complete plants?