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No, the quest automatically becomes active when you start a new game. Top middle of your screen is a sliding compass on a bar and a yellow exclamation mark with little marks either side should appear.
Like three seconds after the screen loads in, you'll get a pop up saying "New Quest - Starting a new life", or something to this effect. That's when it becomes active.
The loading screen hints have useful info as well, coincidentally I just got this one now when I started up the game: https://imgur.com/a/wmxXqcY
And ofc, if you have any questions, people on the forum here (and the discord as well) are very helpful, so feel free to ask if something is not clear!
The only thing I really think the game should tell you beforehand is that if you remove the stump of chopped tree (with a shovel), the tree will never grow back again.
If you leave the stump, the tree will grow back in 2 ingame years. That's also a loading screen hint, but it's ofc easy to miss and would be a shame if you ruin the aesthetics around your village by taking down all the tree stumps before you come across this hint.
Perhaps some Youtube videos that are installed with the game and give starting tips would be useful.
/s
Wozu schreiben und lesen lernen? Die KI schriebt den gesprochenen Text und liest einen Text auch vor.
/s
Therefore: Videos.
There is a fairly big learning curve that players get to work through in MD. Those that like it like the game. Those that don't for whatever reason put the game down. Sometimes sticking with something and not just threatening to quit almost instantly is a great alternative but it depends on state of mind.
Different generations of players have different concepts of what is fun. We oldsters tend to be more in the "Buck up Buttercup" camp and feel that indeed, there is way too much coddling but coddling brings in the bucks and since games are businesses, the more stuff is dumbed down, the more money they make. A small independent game studio can buck the trend so players used to Bethesda, EA, the big AAA studios are shocked when they find themselves feeling adrift in a game like this. Can a player overcome the need for hand holding if that is all they have ever experienced? Sometimes but it all depends on mindset, curiosity, willingness to figure out the unknown, make mistakes and learn from them.
- You will need at least 15 minutes in real life to gather enough material to build your first house. It would take me forever to "perfectly" line up the building.
- How about cutting ~300 tree for a quest? Each tree take like 1 minute.
- It takes like 5 real life minutes to run from village to village.
- It would take at least a couple hours to explore the map (just about 1km square).
- A day take like 20-25 real life minutes (7am to 7pm). Worst, you can't speed up the time. You can't go to sleep too early.
I mean the game is extremely slow pace for someone who has little free time.