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But seriously, there are small animals to hunt so you might struggle there, larger animals tend to be more aggressive and until you get further on in the game or have more experience you will find it hard to survive. There are moose and deer which are large but skittish. I cant atest to the font size as I have not changed it.
Could you watch some youtube videos and see if you see (excuse the pun) what they are doing, would that help?
Once you get the tracker skill you gain the option to hunt with the skill Inspector Mode.
The default key-bind for Inspector Mode is the Alt key,
Inspector Mode is a visual effect that overlays the vision of the playable character, with the purpose of highlighting environmental features.
It can be used to find herbs lost tools sticks and stones...anything that is important to you.
There is a lot of picking up items sticks and stones.
Coop is also availabe play with friends called the Oxbow
The game is very customizable. At the Start new game select customize. Or use Esc then customize my game.
Change the carry weight to infinite. God mode skills speeds.
https://www.youtube.com/watch?v=_sEAzmf2RBI
Best to test the game buy it play for less than 2 hours refund it if it's not suitable.
https://store.steampowered.com/app/1129580/Medieval_Dynasty/
I'd recommend Foundation if you haven't played that. It's similar in some ways but it's more of a strategy/builder game (no first person survival). The graphics are more abstract with greater contrast and bold colors. You can also pause the game while you look around and plan your actions.
As others said you can change settings, maybe even make aggressive creatures almost dead on arrival to your axe. Those are the only downsides for vision in the game. Lengthening the seasons is good first time around as you will need to figure out the game and turning off carry weight but at some time if you actually want to try it with weight on and down to about 5 days a season the game plays very differently, but probably not the first time if you are dealing with other stuff.
The other thing is to try it for under two hours and if it is just too annoying you can always get a refund. But I think it's worth a go. You may just have to use better strategies than others. The game is a slow burn that others rush through so being slow is a good thing.
I've been watching YouTube videos and it's getting me interested in the game. I've learned that what I see in videos isn't necessarily what I get when I play myself so it's why I tend to ask when it comes to games I'm on the fence about.
Inspector Mode: is that what made things glow in the videos I watched or was that the tracker skill?
I don't think I will do Co-Op as I don't have many friends that play games or ones that play games I like so I always play solo. But yes, I know Oxbow can be played Solo.
I dislike refunding but have done it in the past.
In the videos I've watched, they laid Wacally Wabbit Twaps, (ahem, Rabbit Traps), now I don't know what they received but couldn't I use a lot of them to get meat? I know rabbits won't have a lot of meat, but they still have some.
I will check out Foundation and see what it's like.
Funny you say that, was watching a video and then saw the bird take off. The guy I was watching had normal vision I would assume and he didn't see the bird until it took off either. Granted I saw it once it was in the air couldn't see it on the ground.
Will changing the aggressiveness and/or hp will it disable achievements? While I doubt I will get them all, I like to get the ones I can.
I'll keep watching and check out the videos that were posted including the other game mentioned above.
If the aggressive critters are just too annoying you do have option to turn them into the walking dead but giving them 10% life at first would be a fine option. Hey, it's a game. It should be fun. Melee Hit boxes in the game are not particularly sophisticated so wolves in particular are a hoot. It's basically flail wildly as they come in range and hope for a hit. This ain't no shooter though with a crossbow it isn't awful at all.
Another one will make animals light up. Green for prey animals, orange for animals that will usually run from you but will fight back when you attack them, and red for predators. This will definitely help you seeing birds.
You won't have that skill from the beginning though.
As for traps, eventually you are limited at 6 of each (there's rabbit, bird and rat traps) but you start of with only 1 and you need to invest in skills to be able to put down more.
You'll normally only really need them at the start though. The idea of the game is that you'll set your villagers to work, so they will do the hunting for you.
One tip for you at the start: rabbits will be easy to kill. You don't need a weapon since you can outrun them if you are full stamina. When you see one running away, just run after it. You'll catch up and can one-hit-punch it. Easy meat to get you by at the beginning.
Otherwise, I think boars are a good way to eat early in game as well (you can change animal damage in the customisations if you find they tear you apart before you manage to kill them) because they won't run from you and will charge towards you, so you can take them out with melee combat.
Don't worry; changing the settings in the customisation will not affect getting achievements.
I'm with Jaunita; try the game out for 2 hours to see if it works for you, and refund before the 2 hour mark if it doesn't. Do keep in mind that you might not be able to get the inspector mode fully upgraded before that time to experience if that'll help with animals.
But if you like I'll make a screenshot using inspector mode on various animals so you can see the difference?
Such as lowering their HP and their damage.
I will report back what I think after around 2 hours of play time.
I won't refund the game, as I am enjoying it, the hardest thing to get is Stone. I actually just saw how to unlock Survival Sense which helps in inspector mode for Rocks and other stuff.
I tried to go with 2x font, but when I did I couldn't see the starting menu lol
I went to 1.5, good see menu, couldn't read full description of map.
So, 1.4 - The only thing this doesn't let me see is my chat options or at least fully read them - I miss 1-3 words on the right side so have to assume what those missing words are. And you know what happens when you assume?
Glad you gave the game a go. It's pretty fun even after a thousand hours. It was a bit of a learning curve for me. Used to more survival, less village builder but it is still entertaining.
In Summer, day 2 (or 3) of 6 per season.
Enjoying it, just the collections of rocks bugs me. Just how infrequent they are compared to trees for logs and sticks.
Ohh, I have trouble finding straw (reeds), any tips?
What do I need to so my villagers will survive?
Water: I can craft buckets (not not yet made)
Food: Hunter for meat?
2 Empty Houses
How do I get a lumberjack to get Logs/sticks/rocks to automate it?
Anyways, off for the night.
There's lots of them growing next to the lakes. Are you playing on the Valley map or on the Oxbow?
By taking the "survival sense" skill in the survival skill tree and using inspector mode those will light up as well and will be easy to see.
They need water (so you'll need buckets or waterskins filled with water), they need food, a house to stay in (you can only put one unmarried man and one unmarried woman together in a house) and wood to burn.
Best is to also build a food storage building and a resource storage building. All your villagers can access those and will also put the stuff they gather or produce in there. Without them you need to baby your villagers more and put food, water and firewood in their house chests. Or take their products out of the work building's chests yourself.
You also probably don't want your villagers to keep eating raw meat as it's not that nutritious. Pay attention to the food value to see how much it'll fill them.
It's better to at least roast it, even better to prepare other dishes with it (like potage). To do that, you either need to cook it yourself, or you can build a kitchen and hire a cook.
Don't recruit too many people at once, as your villagers won't be that skilled yet at the start and you'll need to help out yourself as well to keep everyone fed. I would start with just one woodcutter and one hunter just to see how it goes. You can then slowly expand once you notice they bring in enough meat and wood to accommodate more people.
With all work buildings you need to set the tasks in the second tab of the building management screen. There you can say how much % of their time workers in there have to spend on something (and how much that'll cause them to produce). And when you click on a task it'll also show you what material/ingredients and tools your workers need for it.
Keep in mind that a lumberjack is not able to get your stones; you need an excavation hut with a miner for that.
A handy tip is to disallow your villagers to burn sticks or logs for firewood, and only allow them actual firewood: https://imgur.com/a/lcLnu1T (1st screenshot).
You can do the same thing with food and drink to forbid them from eating the raw ingredients that you need for your kitchen.
Have fun!
If you walk along lake shores where there are reeds then rocks and sticks will be near too. Early game you will do a lot of this and though annoying is actually increasing your survival skill level so it's in a good cause. Eventually you will take all the information you gain with this first character and probably start another one down the line. This is your practice town. My first one was totally a lesson in what not to do but I certainly learned a lot. I had a whole notebook of information and admit to, after a week of play, watching a couple of the vids on most important things to know. But that's just me. lol