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The hunters can then focus on leather and fur while meat is being taken care off by the fishers.
With 4 villagers I wouldn't bother with a fishing hut.
(I don't usually grab one with under 40 villagers)
On the other hand, they need an enormous amount of fish spears, I think they just throw half of them into the river.
At the moment I have 2 hunter's salons, 1 fishery and two herb huts, mainly because the skills hunting and survival level up sooo slowly and I want to offer as many jobs as possible to learn so that my people will be masters in all skills by the time they are 30 at the latest.
My question is why would you pick catching one fish over another? Or, does it matter if my river frontage shows pike logos but I catch perch? Does that make any difference or just eye candy? Guessing latter.
I'm now on Oxbow and have yet to achieve but only a medium testing village as location is important but immersion is everything!
Tip: Eating better food's (some with different buffs) is rather a bonus than caring 200 roasted meat and being hungry every 5 mins.
To that end, a fishery IS useful in providing the sometimes vast amounts of fish meat that you're going to need to fulfill quests.
The linen requirements for the spears quickly become insignificant if you hunt only pike. The spears seem to deplete by the number of fish killed, so they deplete very rapidly on small fish, but with the largest fish (pike) you get seven meat for each kill, and they cannot kill as many as quickly, so the spears last a long time and the payout is quite worthwhile. The fish meat is far more valuable than hunted meat, and fishing for pike provides more meat faster than hunters hunting for meat. The bottom line is, the small cost required to purchase linen thread for the spears is going to be minuscule compared to the resulting payoff in meat gained/sold from pike.
But there is more reason, yet . When your village grows and begins to use tailors you're going to want those hunters producing leather rather than meat. Worse, hunters skill up so so SOOOOOOO slowly -- they're going to lag behind the needs and abilities of the rest of your village forever. It's really unfair, unbalanced how slowly the hunters progress in skill development. On the other hand, the fisheries use survival skill which skyrockets very fast; fisherman will outproduce hunters by miles at skill 10 while your hunters are still something like skill 4-5. Also, having a fishery gives your herb gatherers something to do when the products they can produce in any given season does not agree with your priorities. For one thing, in an early game my herb collectors tend to gather stuff just to make fertilizer, so in winter, or in months when I already have an abundance of fertilizer, I can have them busy using their skill in the fishery instead.
its kinda sad becouse fishing was pretty important back than and spears could be easily crafted with straw or reed instead of that expensive linen thing. thats for sure a questionable decision from the dev.