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For me the endgoal is getting a completely self-sufficient village, where I don't have to do anything myself anymore, but I play purposely slow with extremely harsh restrictions and deliberately only a few starting people, so this will take me multiple generations to achieve.
MD is a medieval sandbox simulation combining different gameplay categories in one single experience and without an intended “ending”.
But of course it has its gameplay limits.
It seems it is intended to be played in a relaxed, sandbox & immersed way with good/funny written stories to experience in the beginning of your journey on the different maps.
It is quite forgiving and a fear of missing out is mostly not accountable or at least easy avoidable.
It can help to try to get a different understanding of time. As a season or a year in the game is not as important (regarding reaching certain goals) as it is in today’s society.
This can help to experience the dynasty part (managing yours and the villagers generations) and allowing to let time just pass by, without the need to do things as fast as possible. The game rewards already the “long-term” play style with small details and changes (f.e. more available skills with each heir generation, higher skilled villagers, new events, harsher seasons & encounters) to experience so far.
If one rushes through the game or alters the game configuration to get things faster done, one will per se reach faster the stories ending as well as the available buildings and all others available (gameplay)assets.
And if one does not set own goals to get to at a certain point, one of course has reached a kind of ending, and has seen the parts the game offered with that very play style.
No more no less. :)
If it gets “better” is quite hard to say, without knowing what better is in your perspective.
And “different” depends on the individual play style I would say.
The survival element in my game (year 29) is more subtile, like the need to change your cloth every season to adapt to the weather.
There is no money or demand problem, so I can do whatever I like to do. And if it is simply standing there and watching the (just recently found) ants. XD
Edit:
Sorry, here in short:
No new things/buildings which you cant see already in the tech tree now.