Medieval Dynasty

Medieval Dynasty

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Akan Oct 19, 2020 @ 9:55am
Piggery / Fertilizer and seeds useless
Hello, So i played a lot and i saw some problems right now who can be fixed.

The devs ruin a bit what they work for because every villagers can manage the field without any fertilizers and seeds. Same for the animal'foods.
We don't need to buy seeds, fertilizers.
So the Piggery is totally useless atm.

Im asked right now for the fish, i didn't saw any fish in the water.

And i think the devs should change how we can upgrade the houses and buildings, because i don't understand why we need to destroy for example the tavern lvl 1 for the tavern lvl 2.
We should just have the option of uprade building without destroying. Same for the houses.

The game is great but i hope some Updates will fix that.

I saw a bug with arrows too, when you hunting, the arrows duplicate and i can have unlimited arrows.

I don't understand what devs want for the clothes, because when we starting we have already good clothes. So Leather and Linen is totally useless for the clothes right now. Linen is just good for bow and gourd right now. Craft clothes is just good when you can have wool but you need to wait sewing lvl 3.

Ps : Im sorry for my bad english, im french.

See you.
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Showing 1-7 of 7 comments
Iconic Beard Oct 19, 2020 @ 10:01am 
I believe as they develop, this will be changed. Its just a way to make playing easier for people to test.
Irrevirre Oct 19, 2020 @ 10:05am 
Originally posted by Atlas:
Hello, So i played a lot and i saw some problems right now who can be fixed.


And i think the devs should change how we can upgrade the houses and buildings, because i don't understand why we need to destroy for example the tavern lvl 1 for the tavern lvl 2.
We should just have the option of uprade building without destroying. Same for the houses.


Yes we really need this one. I just upgraded the Food storage from I to II. It took me 2 game days to just to emty and sort out the food in the chest and cook a lot of it. Then the building size was the same size. I don't really get it.
Goldi:AI  [developer] Oct 19, 2020 @ 10:38am 
1) NPCs not needing tools, fertilizer or seeds is only a temporary solution. It is not meant to stay that way.

2) For the time being you can only get fish from a fishing hut or by placing nets in water that work like traps. There has been a fishing spear in the game that got removed again. So, we might see the option to hunt for fish ourselves in the future.

3) The problem with simply upgrading building tiers is that they have different models. It would be nice if we could upgrade the materials for those, I agree, but simply upgrading to higher tier buildings with, for example, bigger models, would not work well.

4) There is no decay system for clothes at the moment and stats matter little, but I wouldn't be surprised if we see something like that in the future. After all, food didn't rot until recently either.

5) Your English is so much better than my French. Thanks for making the effort to write in English. :)
Last edited by Goldi:AI; Oct 19, 2020 @ 10:38am
Akan Oct 19, 2020 @ 11:05am 
Originally posted by GoldiRie:
1) NPCs not needing tools, fertilizer or seeds is only a temporary solution. It is not meant to stay that way.

2) For the time being you can only get fish from a fishing hut or by placing nets in water that work like traps. There has been a fishing spear in the game that got removed again. So, we might see the option to hunt for fish ourselves in the future.

3) The problem with simply upgrading building tiers is that they have different models. It would be nice if we could upgrade the materials for those, I agree, but simply upgrading to higher tier buildings with, for example, bigger models, would not work well.

4) There is no decay system for clothes at the moment and stats matter little, but I wouldn't be surprised if we see something like that in the future. After all, food didn't rot until recently either.

5) Your English is so much better than my French. Thanks for making the effort to write in English. :)


Thank you for your answer ! I hope they will fix this things soon because i really enjoy this game ! :)
randylvc Oct 19, 2020 @ 4:31pm 
make a 2nd food storage in place of the upgrade.. it doubles your space and does not have to be near your orig town.. same with supplies storage.. i have 1 house 1 supply storage next too a mine... so i can have a guy mining for me.. everything goes into the combined space of the 2 buildings so you can use anything from either building
Dracon Oct 19, 2020 @ 4:35pm 
Pigs are indeed not very useful, though less because of the manure they produce,but more for only producing manure at all. Especially since we've got cows...
wpeale71341 Oct 19, 2020 @ 4:54pm 
Originally posted by Dracon:
Pigs are indeed not very useful, though less because of the manure they produce,but more for only producing manure at all. Especially since we've got cows...
I am only guessing here but it would be logical, once animals begin to breed in OUR town as well we may get meat from the pigs as well. Same as from the other animals.Hens and Geese both give same items, why keep both? Milk has no usage yet, like the limestone. Have the building built but not wasting 25000 to put animals or wasting a worker on another manure production. Not using the manure up from the piggy's as it is. Sheep I have a use for at the moment. Goats I can't think of one.
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Date Posted: Oct 19, 2020 @ 9:55am
Posts: 7