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This year an update is planned called "armour, crests, shields and more", but we don't know what that entails yet. The game is not combat oriented, so it might be more decorative, and the armour might be more leather armour for hunting. But who knows.
Would have never thought, that the Devs would activate the Bandits permanently
(even if you can set them up so weak, that they die from looking angry),
so maybe Raids are on the way?
Devs have stated they will never add settlement raids/defense to the game. It is not thier vision.
The Oxbow's Main-Village looks quite fortified. According to MD's time and region, you could call it a castle! Did the Devs do that just for the look? Or do you have to defend it in the future?
And why's there Friendly Fire?
Just realism? Or maybe preparations for some kind of PvP?
The point here is "LOOKS" actually you can't even lock a door, if a bear would actually follow you that far, he could as well walk behind you and maul you right on the market place of the fortified LOOKING town.
And since the reason you can't completely deactivate the bandits on oxbow was aleady stated that its about the bandits being part of the storyline, the look of defensiveness fits that theme too.
And PvP makes absolutely no sense for the game, you run the same village.
Well, Romulus and Remus also run the same village ;) But yes, makes no sense in this game.
Yepp as far as I know my mythology their PvP-match didn't last very long.
Why do you think so ?