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I actually found that I created more aesthetically pleasing village designs when I start by building fences around existing fauna that I want to keep, then place the buildings. Also grouping the homes and production buildings in close proximity and assign the workers in the nearby homes.
Living in modern society we are use to commuting to work with homes, production or farms being located together is in designated areas. However, the further you go back in time. Society was not organized that way. A blacksmith's forge, a seamstress' shop or a craftsman's workshop, were near their home. Grouping them this was in the game can result in some very nice looking villages.
I do the same and I think it looks better and more authentic that way too. I also think no medieval farmer in their right mind, with a hammer, a shovel and a pickaxe, would try to build his house on a slope.
The structures no, they are always on a flat part of land, but the crops can be planted on some very hilly land. I actually looks realistic when the crops are on low rolling hills.
Let the player "shape" the land itself.
At least I have seen the areas in regular MD and they do have maybe a few things we can't do, but on the Oxbow, there are too many cool things that they have built and we can't. You are limited to the caves you can have, too many hills and then there is how you can't build too close to the very large areas that they have made for the villages they put down.
When I first went into the Oxbow, I was like wow, I can build here, not. Oh, I like how they did this, can't do it too, Oh wow, they have it up a little hill, can't do it too.
Why so many restrictions for us, when they have so many cool things that we can't do,
it's like in real life you are shown a nice place nice area, and then you want to have a place built in that area like that, and you find out, you can't, You are like, why bother?
Oh, and I found out that you don't get very much coins for the stuff you sell, had I known that, I wouldn't have bothered to put them up, I'm disappointed that they limited the stuff in Oxbow, I liked the idea of making a female in charge, and I have my husband and son, and I really liked this part, and now... I'm really thinking of saying forget Oxbow the way it is and go back to one of my saves MD.
We should be able to incorporate the abandoned buildings into our villages. That would be great addition. So much we could do with them.
It is fun to see what can be done In The Game, not In The Save Files. It's just a cheat, plain and simple. Or, let the modders in which would really add to the game. It's time, maybe past time.
They really do need to open it up to modders, and let them actually get into the code a bit more. Especially if the team is too small to make simple changes.
Bottom line, is if you can adjust things so easily in the save file, there is really no reason why it can't be done by them officially or letting it be open to modders.
As I like waterfalls in MD I tried building in the past in "The Valley" near the triple-waterfall (was the only great waterfall on the map) east of the starting town Gostovia. That was a struggle, all slope and many restrictions (can't build cause ...) . It was a pain in the a... to built around the foot of this waterfall. The river was way further away. A mine? Oh, one kilometer away.
No, I am glad in Oxbow concerning building my village near a waterfall.
Funnily enough, I just decided to abandon that exact same location, literally minutes ago. The waterfall location isn't bad, but it was too much of a struggle to place buildings where and how I want them, and it just got worse from there. Couldn't get it to look right. I'll probably retry at some other point in time.
Maybe I'll upload a video of my other village up north, at the islands. Got nearly a hundred hours into that one, and it's looks pretty amazing, but... The lag has begun to set in
Maybe another waterfall area? Here is a screenshot of mine. I started building and decorating on the left side of the river by the mine. There are 10+ houses. And on the right bank of the river I just have some undecorated houses. And as you see many very flat land for 30 houses and more - you can even build to Piastovia along the river? So no slope ground and you can build as you like?
https://steamcommunity.com/profiles/76561198087033270/screenshot/2294086688334359109/
https://steamcommunity.com/profiles/76561198087033270/screenshot/2294086688334474926/
I've found Oxbow to be more boring because there is less to do & even worse for its "endgame"...
- No chapter quests
- No wife quests
- No Kings Quests
- Endgame cannot abdicate (must suicide (immersion breaking) / grow old & die (takes long time in-game).
I got into this game to build before story, but unfortunately my building has been "exhausted" due to in-game restrictions/limitations that will likely never be changed according to online research due to the engine of the game being used and because the questing feels very pointless/hollow... I sorta feel done/complete, at least until some major change happens, that ultimately makes me want to "start again".
I still don't get the complaining that the waterfall area is too slope and uneven - what giant cities do you plan to build - 140 houses is max? I haven't cut trees there, so you can't see it so clearly as on this screenshot, where all trees ar cut. Flat as "a baby bottom" as we say in german - also on the mine sid of the bridge (not at the screenshot) ;)
https://steamcommunity.com/sharedfiles/filedetails/?id=3128919841