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But think about it iv seen ppl complaining about the amount the hunting lodge gets now but 1pc of meat in the new version is like 8 pcs in the old so if your getting 10 pcs now from the hunters thats like 80 back in the day and when we hunt them ourselves they give a crazy amount to us and even more if u have the perks.
So yes their stronger but they give way more reward for killing now only down side is they should have up'ed the carry cap with bigger bags or something since their dropping so much now i mean you might kill 2 bears that attack you and then can't move because they gave so much loot when harvested.
That's why we need tho's carts/wagons etc. to haul all this stuff around ... lol
That should also help when you're out number.
Wisent that charge you can be sidestepped, and you can stay behind them where they cannot attack you (so long as there is only 1 charging you). That said, they take a LOT of melee swings to kill. Expect to use 2-3 full stamina bars with an iron knife, ax, or breathtaker.
Crossbow is much easier. 2 headshots and done if using all iron.
I love this game but the new valley atm is just not pulling me in as much as the old one even though the building spot I have is great. Maybe it will change, we shall see. There are just so many things that seem poorly thought out. I haven't gone to Racimer's but I am concerned about what has transferred there as well.
Anyway. So I hit a boar with a copper arrow in the face. Before I could get the bow drawn for the second shot, his three friends hit me from left, right, and rear at the same time. That prevented me from getting a second shot. I tried using an ax but it takes so long to swing that either they've already passed me by the time the game responds or they easily dodge. I'll still get the lucky shot. Usually it takes another 8-10 wacks at the one with the arrow in its face and a few more for the others. I've found that just using fists is probably more effective since it doesn't seem to have the response delay and I have a better chance of hitting them, even though the damage is less. Naturally they'll run away as soon as I'm close - and even though they started at 10% and are not injured, they are super fast and it's very hard to keep up. Sometimes I do get an assist by one of his friends from behind.
Prior to 2.x, I could single punch a boar and he was done (like I said, I had essentially nullified hunting from the game). I support amplifying the animals' strength, speed, maneuverability, and perception distance for those who want more of a challenge. I just wish they'd allow those of us who find the hunting a chore, at best, the ability to really dial it down. I thought they had with 1a, but not quite.
You could try opting into the beta to see if it's better now. (Or wait a day or so til it goes live.)
Fixed
Wild animals provoking other animals to attack player
Wild animals damage customization not working
Iron is expensive. That's why it's better to place a settlement near a mine. YouTube has great suggestions for good locations near mines. That way you can save money, make your own weapons and make good money while you are at it. I got The Breathtaker from a quest in Klonica.