Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
what struggle? you can handpunch bunnies and collect sticks to feed yourself, so the "hardest" part is getting money for warm cloth for winter if you haven't managed to build a house.
What is more likely that due to less farmers able to work in the shed than used to at the barn, you built several sheds where it used to be just one barn, and you can have faraway shed people claiming a field that would have been better handled by a closer farmer.
But no, they haven't fixed that yet sadly.
But depending where my villagers are taking their break before the work day starts, they sometimes decide to take the road behind the houses, to the nearby village, and then take the road behind the forest to eventually - after half a workday of walking - show up at the fields. I have to pay attention to where they are when the workday starts, and if they are near the back, I'll temporarily assign them to the woodshed which is more to the front of the houses, so they'll first walk there and THEN i can safely assign them back to the shed for them to take the short route.
A lot of hassle and obviously not feasible anymore once you have a big village.
Make sure your farm shed, farmers houses and taverns are close to the fields to reduce their commute to work.
Make sure to keep a storage container filled with slightly more than enough seeds to sow all your fields set aside in case you screw up the rate at which your workers are using seed when making flour/animal feed etc
Provided you have all the seed fertiliser, tools ready to go for your workers in the resource storage and you haven't set seasons too short or made a gigantic farm, your workers should be able to handle your fields with minimal input from you going forward, at most you will just have to check on your supplies in the resource storage at the start of the season.
Unless you want those extra yields from doing the harvesting yourself from the skill perks.
regards
Your villagers will never automatically transport stuff from other chests to the storage building chests, so you'll have to do that yourself.
And yes, it makes a difference for how fast food spoils. It spoils the least fast in the food storage building chest, since that one is made for conservation. It'll spoil faster in all other chests, even faster in your inventory, and when dropped outside a container it'll turn to rot the next season (unless you use the setting to be able to use food as decoration).
so i checked after playing a bit more and i have 97 cabbage and 223 or so carrots in the farm shed, but my kitchen cant use it (it says no material on cabbage soup). at the same time i have 593/2000 food storage. now i only recently upgraded my food storage capabilities, but then again i also only recently built a farm shed. either that overlapped ridiculously lousy (which doesnt seem very realistic, because then my farmers must have harvested like 300 food in the time i needed to build a food storage (which took like 5 minutes)) or somehow it doesnt get transferred. i cleaned it out now and will check back after another year to see if anything piled up.
the info on food spoilage is very helpful, thanks
Running a field with one crop means the farm workers have more time to fertilize which takes two actions and can happen in any season, trying to cram fertilize and sowing in one season maybe a bit much.
And yes, it's normal that your kitchen can't use what's in the farm shed. For their work needs, people can only interact with the chest of their work building or the 2 storage buildings (food and resource).
(For their personal needs for eating, drinking and firewood, they can only interact with the chest in their house and the 2 storage buildings)