Medieval Dynasty

Medieval Dynasty

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BonPadre Oct 29, 2023 @ 6:45am
goal of compost bin ?
Hey all. Pretty new in the game.

I wonder if there is a benefit in using the compost bins ? (except for decorative and immersion purpose)

I mean it has limited amount tied to it. Does it turn itemes into rot faster than the season change ?

So my reasoning from that would be : Why have a limitative tool, when you could simply drop any items you want to turn into rot on the floor before the season change.

Because then, why not simply drop the insane amount of items you want to rot in the open, and that's it. One collect and you can get more than the limit from the bin.

Or does the compost bin actually turn into rot items that would not if left in the open ? so you can actually use that overflow in a useful way ?

Thanks for explanations and clarifications.
Last edited by BonPadre; Oct 29, 2023 @ 6:46am
Originally posted by Morri:
In the customisation, there's a setting you can turn on that'll allow you to use food as decoration. So if you use that setting, your food on the floor and the tables etc will not turn to rot when the season changes. The compost bin was introduced so that people playing with that setting still have a way to get rot.
If you play the default settings, there is indeed no benefit to the compost bins (other than decorative) and you might as well just drop everything on the floor.
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Showing 16-26 of 26 comments
Lucius Corvus Oct 29, 2023 @ 9:32pm 
I just made pig farm man do i have the pigs and there smart to boot already learned use the gate system and keep getting out. There making me 3000 poop day
hubbemattsson Oct 29, 2023 @ 10:31pm 
Them just manage to get out true the gate of there are a to big gap somewhere in the fence.
brown29knight Oct 29, 2023 @ 11:30pm 
Originally posted by hubbemattsson:
Honeycomb dont.
thank you
orb Oct 30, 2023 @ 4:39am 
I generally use them to dispose the excess of berries as also unripe berries (I simply gather too many of these for no real reason while walking around), as also to keep the excess of rotten food out of the shared storage when there's little space left there, leaving only what's sufficient for keeping the production running for a couple of days.

As a decoration I put them in animal pens, similarly like filled washtubs, as those look like the animals would have some other places to eat and drink.
BonPadre Oct 30, 2023 @ 9:33am 
Originally posted by Foxglovez:
Before pigs and the barn it's a tidy way of doing things. Think of the phew phew smell of all that stuff littering the floor. Attracts rats. And it is tidy storage for rot you are not ready to use. If it's there then it's not lost.
More meat... in my books all the better...
(too bad this is indeed not implemented, we already have the "flying rats" anyway << aka pigeons >>, while I find them cute, they are still technically that, flying rats, that use anything edible from the floor)

More seriously, once your "food" has turned into rot you still have to place it in your food storage to have your villagers using it. To me, letting food rot just on the floor of the food storage is just a no time sink. You grab it, and place it in storage without more than a few steps if you don't want that right in front of your chest.

Not immersive, not pretty, but damn efficient if you ask me.

Originally posted by orb:
as also to keep the excess of rotten food out of the shared storage when there's little space left there, leaving only what's sufficient for keeping the production running for a couple of days.
That is a very good point though... Very very good. That just made me rethink the fact of using them.
Last edited by BonPadre; Oct 30, 2023 @ 9:39am
Foxglovez Oct 30, 2023 @ 11:14am 
If you run out of storage at your food storage or resource storage buildings, just build a second one that will add more room and share storage. Of course that leads to the usual video game hoarder issues but it will help for a while. Or just pile logs and rocks and heavy stuff somewhere for deco. I keep piles of 100 logs on one side of resource shed and 50 plank piles on the other. Works great. A few crates of rocks, straw and limestone is helpful too. Am working on level 10 digging and have a huge pile of iron, tin and copper ores near my forge. Same with piles of salt baskets by the fisher. If all that was in the resource sheds I would have to have a bunch of them, which is too much tax. Yes, both obsessive and cheap...

The whole issue with rot is pretty early game. You will also find one piggy will crap enough for most needs. Just sell anything that % number is red before it goes bad and sell the rot to get it out of the way, but you will figure that out when you are overwhelmed by great piles of fertilizer. Though of course I do keep a basket of piles of 200 just because there might somewhere be a fertilizer shortage in the future.
Be prepared...
Last edited by Foxglovez; Oct 30, 2023 @ 11:18am
g0815krieger Oct 30, 2023 @ 7:39pm 
Compost bin is 100% rotting at session change, carrying or dropped foods do only spoil 50%.
Compost bin is faster, if you want to rot 100% foods, like fresh harvested poisonous mushrooms :)

Who needs rot btw, get some pigs. Those produce so much dung, you never will have problems with Fertilizer.
My pigs produced so many dung, that I managed to leave a gift trader with only dung (no items no money) at the end of the session :D
hubbemattsson Oct 30, 2023 @ 9:42pm 
Originally posted by g0815krieger:
Compost bin is 100% rotting at session change, carrying or dropped foods do only spoil 50%.
Compost bin is faster, if you want to rot 100% foods, like fresh harvested poisonous mushrooms :)

Who needs rot btw, get some pigs. Those produce so much dung, you never will have problems with Fertilizer.
My pigs produced so many dung, that I managed to leave a gift trader with only dung (no items no money) at the end of the session :D


Dropped food rot 100% at season change.
Morri Oct 31, 2023 @ 1:46am 
Originally posted by g0815krieger:
dropped foods do only spoil 50%.
Compost bin is faster,
Incorrect. Dropped foods still work the same way as before the compost bin was introduced to the game: food dropped will automatically turn to rot when the season changes.

It is not faster, it does not give more rot, it is literally the same mechanic behind dropping food on the floor, only with a limited amount.
Jon Oct 31, 2023 @ 1:16pm 
I guess its time for a test. I have some food at 100% and its the last day of the season in my game. I'll put some on the ground and some in the compost bin.

I put 5 apples on the ground, but they rolled away or the squirrels got them, so I put 5 more apples on the floor of the food storage building. 5 apples were also placed in the compost bin - which for sanitary reasons is not located in the food storage building.

Drum roll ... quiet please ...

At the beginning of the new season, both sets of apples turned to rot - completely. Pictures are available in the screenshot section.
Last edited by Jon; Oct 31, 2023 @ 1:40pm
Foxglovez Oct 31, 2023 @ 4:07pm 
That only means you didn't turn off the rot so you could use food as deco, which you already knew. Rot is rot unless it is in your inventory which degrades it 50% iirc or in your food storage building where it deteriorates less, which is why you want to transfer any food on you to the building before season change; well those of us more obsessive do that.
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Date Posted: Oct 29, 2023 @ 6:45am
Posts: 26