Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
And if you use fast crafting, the % of the entire batch will come out like the first one in the batch. So even if you have 49 empty bottles at 100% and 1 at 9%, your entire batch might come out at 9%.
bad beer cause 1 bottle out a batch looks ugly... well well well..
thats certainly an -interesting- mechanism.
it likely also turns all those 50 bottles in 9% ones once they are drunk empty I presume?
well at least villagers won't mind drinking nearly spoiled foods.
It's not spoilage (mead doesn't spoil), it's the durability of the bottle (the number of times you can reuse it).
The "fast crafting" system was added after the game was finished, for the convenience of people who make videos where it would be boring to watch them make 50 of something one at a time. If you don't have fast crafting on, each individual mead you make will inherit the durability of the bottle used for it specifically.
Did you also x-out the mead under "food"? Mead has a food content so your people can also consume it for that.
Also, things like potion of possibilities requires mead to craft and your herbalist will use them to craft it if you have told them to craft it.