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the whole thing is immersion breaking idea.
this is a story of a male in the medieval setting. the point is its a game so you don't have to play that way, but if it made someone happy, its probably very doable.
I don't remember if there's any dialog at racimir calling him ...him but if there is, its pretty minor. about only thing is wife says hows my hubbie doing, so racimir could be a lady husband...I mean as long as someone is going into fantasy medieval land.
Yes that is true!
I was just referring to a fast way to appease people, as this was mainly asked in this thread in english.
probably have some models laying about or that could be slightly modified and tied to the rig it up animation...which are probably assets already have.
of course then people would complain again about its limited features as it would only be a skin.
of course if it was a scifi or even slightly over current tech, you could not worry about male and female.
could be a species that either body type could get pregnant ...DYNASTY IN SPAAACCCcceee or DYNASTY Belgium 2038!
Your welcome for the new series ideas!
here's something nothing to do with game
interesting aside if your into the wild and wonderful world of biology...
many species do that on earth as it is. some have both sets of organs ...that are functional. some females will reproduce without males. some males will change sex...most famous probably being the clown fish. if the female goes missing in the group...the largest male becomes female.
Purpose of male and sexual reproduction is just a survival strategy to make more variability in genetic code. male y chromosome is tiny and shrinking, vs the very large female x chromosome. plus the xx (female human) xxy (intersex human) xy (male human) and variations of cells within and expressions.
lol well there ya go !
maybe i got a bit too excited to see ya!
ja
cheers!!! ;)
I think get your perspective more now and I probably wasn't considering the reasoning behind the two year break as well as I should of, however I still think that new mechanics aren't necessary and stand by what I've said, you mention the issue of baby murder, obviously that should not be added, one because of it's graphic nature and two, I'm arguing that extra mechanics don't need to be added which you clearly believe they would need to be.
The combat encounters are focused around the player if you die you die and should behave as normal.
Breast feeding is not weird to ignore nor will it break immersion. The Sims didn't get breast feeding until the Sims 4 and even then it wasn't included in the initial release of the game. They've been making simulator games for a lot longer the Medieval Dynasty's devs. You could argue they're not even the same genre because the two games are so vastly different I still think it's relevant though because the expectations for a Sims game would be higher and they've never actually had to add it.
Additionally breastfeeding has gotten weirdly political would just be good to leave out on virtue of avoiding controversy.
In regards to the 2 year period I think your argument also falls flat, you say that mechanics would need to be changed and added, I argue that they can simply just be removed since they're not needed in the first place/seem to get in the way of what people want. The proof being that you're trying to use it as argument.
Honestly reading about the incest conundrum I was pretty stumped, if you say is right though and they already have a mechanic in place, even if they did have to adjust it wouldn't be difficult, e.g it could be done by marking an NPC as "family member" so when whatever function is called to instigate a marriage etc, it simply won't give the option to that NPC. It's not adding a new mechanic it's making a small adjustment to an old one. If you think this is too much to ask for well then, that's just what you think and we will eternally disagree on that, not much point to continue that line of conversation.
Again though, I don't know why you're mentioning the ui menu/ability to pick the children. I've already addressed that, if you can't expect the devs to add a UI to a new feature I you can't really expect anything from them. This is where I acknowledge yes, things will have to be added however I also make the point that doing this would be healthy for the game and an easy thing to do, while yes other things might be healthy for the game this is a easy slam dunk.
Everything else though, I've kind already argued, for example when you bring up visuals I fail to see how that's a problem when you can just copy paste everything since all the assets etc exist within the game already. The clothing situation isn't really an issue though as someone brought up on Reddit since the female clothing is already pretty much if not exactly same as the male clothing just adapted to allow breasts. Adding a few extra models or even recolours is not a back breaking task given proof by the countless variations of the same tunic you get as Racimir.
I've already blamed the devs for hard coding their dialogue, that was on them, I don't think we should suffer because they dropped the ball and didn't consider it from the beginning. Plus if you can play as your children, whom have different names and aren't necessarily the same that's already proof of their capacity and ability to not hard code the dialogue. I say it was a choice not something they didn't think of.
In regards to the flirting you're totally wrong a new mechanic wouldn't need to be added, it'd just have to be copied.
Finally regarding, the extra dialogue for quests, yes you're right it is work. I brought up earlier the idea of it being healthy and easy work for the developers certainly easier than adding co-op lol.
to clarify though, I have conceded to the fact that it will be extra work for the devs, I've always have had that perspective, so if that is what you want the continued discussion to be about, please note that I already agree, my purpose is to point out why it'd be a lot easier than people would think.
In my country we have a saying "de beste stuurlui staan aan wal".
And that we all do it as volounteers.
well extra translation work is not that much thats peanuts relatively speaking.
I can easely do the translation to dutch for them if they want to.
If it was about that.
But before text can be translated new text needs to be written, many lines are unsuited to just switch the female to the male form.. you need to actually write quests and such that make sence to do as a woman for your man.
But first you would need a character editor, well pick from the ingame present faces, harcuts, and outfits (there aint that many) and a name (just as you pick a name for your baby)
-> alternatively you would just have 2 playable characters.. one male : Racimir, and one female Racimira.
for inheritance all can stay as is.. just with a gender switch, so only wooing males, only getting a female offspring... that is work.. but as it is a swimple switch.. not that much.
***but what about the player being pregnant.. can the player go into miscarriege if fighting when pregnant??
**also what after pregnacy.. in the game woman don't work for 8 months.. how will you lock the player inside their house for 8 months after giving birth?
-> that could cause a lot of other issues...
and if you not want to lock the player inside their house that long.. can baby be killed if player gets into a fight? does the man take care of the baby than? for just 1 household? that will take extra programming work... and where does the milk come from?
you want a feeding lady.. what if you have no other female villagers in your town to give that task..
indeed;)
As allways, you have no idea what you talk about
The game is on Unreal Engine as shown on the loading screens.
You constantly telling other people how good you are, your broad knowledge and plastering your CV into posts when nobody asks for it makes me doubt every single word you say!
Make no mistake Dutch, you're one of the stuurlui as well.
-they attack on the person, they make false arguments, they seem to be more into it for the awards of fellow trolls.
**I get it you not like me.. well I kept polight but the feeling is mutual.
3 users blocked. peace of mind.
should more often use that option.
back to the actual topic :
I agree with morri that adding females involves a lot of work.
**I do think that relative to that work, translation is the least amount of work.
(and if it is, than they should really get more/better translators)
In regards to that :
Should the dev want help translating English to Dutch, I am willing to help out.
Ofcourse I understand the game needs translating into spanish, german and a bunch of other languages too, I can't be any help there.