Medieval Dynasty

Medieval Dynasty

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Can I play a women?
Hello,

I searched a bit and at the beginning I could not play a women in Medieval Dynasty. Can I play now a female character? :speechless:

If not - will it be probably be added soon?

Thanks and sorry to ask :spacehamster:
Last edited by Rappeldrache; Jul 3, 2023 @ 8:13am
Originally posted by Morri:
You can't play a woman atm. There's no character creation at the start, so you'll always start playing Racimir, and he also only has male heirs that you can take over later.

Nothing has been confirmed about it either. But this year (later this year, details not known yet) co-op will be added, and with it a new map and a new story. So if there ever is a time to add the possibility of character creation and/or a female protagonist, it'll be then.
So keep an eye on that update to see if it will be added then!

Edit 24th of July: looks like a female character has just been confirmed coming with the co-op update. :-)
Keep in mind that this is probably ONLY for the new map/story and not for the current map and story.
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Showing 61-75 of 147 comments
genosound Jul 16, 2023 @ 11:38pm 
welp its just the most possible solution.

the whole thing is immersion breaking idea.

this is a story of a male in the medieval setting. the point is its a game so you don't have to play that way, but if it made someone happy, its probably very doable.

I don't remember if there's any dialog at racimir calling him ...him but if there is, its pretty minor. about only thing is wife says hows my hubbie doing, so racimir could be a lady husband...I mean as long as someone is going into fantasy medieval land.
Goldi_Toplitz  [developer] Jul 17, 2023 @ 1:13am 
In a lot of languages it matters if a male talks to a female, a female to a male, etc. In English the difference is comparatively mild, but that isn't always the case. That's one of the reasons why a female player character usually doubles the size of the translation.
genosound Jul 17, 2023 @ 8:15pm 
O7 !!! ;) HI!

Yes that is true!

I was just referring to a fast way to appease people, as this was mainly asked in this thread in english.

probably have some models laying about or that could be slightly modified and tied to the rig it up animation...which are probably assets already have.

of course then people would complain again about its limited features as it would only be a skin.


of course if it was a scifi or even slightly over current tech, you could not worry about male and female.

could be a species that either body type could get pregnant ...DYNASTY IN SPAAACCCcceee or DYNASTY Belgium 2038!

Your welcome for the new series ideas!


here's something nothing to do with game
interesting aside if your into the wild and wonderful world of biology...

many species do that on earth as it is. some have both sets of organs ...that are functional. some females will reproduce without males. some males will change sex...most famous probably being the clown fish. if the female goes missing in the group...the largest male becomes female.

Purpose of male and sexual reproduction is just a survival strategy to make more variability in genetic code. male y chromosome is tiny and shrinking, vs the very large female x chromosome. plus the xx (female human) xxy (intersex human) xy (male human) and variations of cells within and expressions.

lol well there ya go !

maybe i got a bit too excited to see ya!

ja

cheers!!! ;)
Capuzzi09 Jul 17, 2023 @ 9:30pm 
Originally posted by genosound:
[...]
Purpose of male and sexual reproduction is just a survival strategy to make more variability in genetic code.
[...]
... let alone that it is also much more fun than, for example, parthenogenesis. :)
genosound Jul 17, 2023 @ 10:18pm 
lol! +1 for parthenogenesis!!! used in sentence today? CHECK!
Catty Jul 18, 2023 @ 3:34am 
Originally posted by Morri:
Let me break it down for you then:

- there's the principle of giving birth. They'll have to do something different now when your female main character gives birth. The entire mechanism of your wife staying home for 2 years with the baby would have to be scrapped. You could have the husband stay home for 2 years. Though that would be a bit weird without breast feeding, so they'd probably need either the option for a wet nurse, or just take the child with you on your adventures. New mechanism to think about when you pick the first. The latter opens a whole new can of worms. What to do when you get attacked, do you want or not want the possibility to have a baby injured in a game? And if you as a player character can take your child with you, why would the npc women stay home for 2 years? So that will probably need to be reworked as well.

- there's the principle of the heir. It's easy now. Only one heir and a male. Now suddenly it can also be a female, so it'll have to be reworked. Can you determine the gender of your child or is it random? When multiple (if they change the only one-heir principle), there'll have to be a picker who will be the heir. Do you let the players afterwards still change it? Not that big of a deal. But then now you have issues with siblings, and your player character can get nieces and nephews. Since you treat your heirs as npc's as long as you don't take them over, and can put them together in a house, they'll probably have to make sure to put in some extra variables for your bloodline to prevent incest. That mechanic is probably already there for existing npc's to a certain degree, but will have to be deepened.
Then there's the hair cutting ceremony when your boy gets 7 that'll have to be changed up a bit.

- there's the family quests; specific quests you get from your wife and son. They'll have to be expanded on, or changed so they'll also make sense for a husband. I don't assume your husband can be worried about the child he has in his belly and needs you to go get a herbalist. Ofc that's all possible but it's work.

- there's the flirting mechanism. It'll have to be reworked. Suddenly male npc's will have to be interacted with in a different way as well.

- there's the dialog, in all the different languages MD comes in, some of them use different words and tenses when talking about or talked by woman vs man. So it's not as easy as just simply changing "him/her".

- there's the main quest, which has specific references in its story to Racimir, the main character. And some instances where an npc makes fun of his specific name and the spelling. All hardcoded ofc, so that'll have to be changed too.

- and lastly there's the visuals, the models and the character creator, which is ofc not impossible to do, but that also is work to make sure the art style and visuals fit the game world. And ofc model all the craftable clothing for a female body. 15 minutes and all is done? Hardly think so. :-)

I probably forgot some stuff too.

Ofc these can be done, and there's solutions for them. Individually some of them also might not even be that big a deal, but all together, it's still a lot of work. So it's all a matter of how big the demand is.
The suggestion thread for devs atm is 427 pages long, and most of them don't get implemented. Lots of suggestions a lot easier and simpler too than this one.

So there's definitely merit to voicing your interest in a female main character if you wish to see the industry change over time and consider it more as an option from the get-go in new games, but don't just brush changes like this off as a simple thing, or say it's impossible that it was not included for scope reasons.

Co-op was originally not intended for the game either, and from what I remember even specifically ruled out, but due to mass popularity, it is getting implemented right now. Not easy in the slightest, so i'd say, keep being vocal about wanting to play as a woman and it might just happen. If not in this game, then maybe in the next.

I think get your perspective more now and I probably wasn't considering the reasoning behind the two year break as well as I should of, however I still think that new mechanics aren't necessary and stand by what I've said, you mention the issue of baby murder, obviously that should not be added, one because of it's graphic nature and two, I'm arguing that extra mechanics don't need to be added which you clearly believe they would need to be.

The combat encounters are focused around the player if you die you die and should behave as normal.

Breast feeding is not weird to ignore nor will it break immersion. The Sims didn't get breast feeding until the Sims 4 and even then it wasn't included in the initial release of the game. They've been making simulator games for a lot longer the Medieval Dynasty's devs. You could argue they're not even the same genre because the two games are so vastly different I still think it's relevant though because the expectations for a Sims game would be higher and they've never actually had to add it.

Additionally breastfeeding has gotten weirdly political would just be good to leave out on virtue of avoiding controversy.

In regards to the 2 year period I think your argument also falls flat, you say that mechanics would need to be changed and added, I argue that they can simply just be removed since they're not needed in the first place/seem to get in the way of what people want. The proof being that you're trying to use it as argument.

Honestly reading about the incest conundrum I was pretty stumped, if you say is right though and they already have a mechanic in place, even if they did have to adjust it wouldn't be difficult, e.g it could be done by marking an NPC as "family member" so when whatever function is called to instigate a marriage etc, it simply won't give the option to that NPC. It's not adding a new mechanic it's making a small adjustment to an old one. If you think this is too much to ask for well then, that's just what you think and we will eternally disagree on that, not much point to continue that line of conversation.

Again though, I don't know why you're mentioning the ui menu/ability to pick the children. I've already addressed that, if you can't expect the devs to add a UI to a new feature I you can't really expect anything from them. This is where I acknowledge yes, things will have to be added however I also make the point that doing this would be healthy for the game and an easy thing to do, while yes other things might be healthy for the game this is a easy slam dunk.

Everything else though, I've kind already argued, for example when you bring up visuals I fail to see how that's a problem when you can just copy paste everything since all the assets etc exist within the game already. The clothing situation isn't really an issue though as someone brought up on Reddit since the female clothing is already pretty much if not exactly same as the male clothing just adapted to allow breasts. Adding a few extra models or even recolours is not a back breaking task given proof by the countless variations of the same tunic you get as Racimir.

I've already blamed the devs for hard coding their dialogue, that was on them, I don't think we should suffer because they dropped the ball and didn't consider it from the beginning. Plus if you can play as your children, whom have different names and aren't necessarily the same that's already proof of their capacity and ability to not hard code the dialogue. I say it was a choice not something they didn't think of.

In regards to the flirting you're totally wrong a new mechanic wouldn't need to be added, it'd just have to be copied.

Finally regarding, the extra dialogue for quests, yes you're right it is work. I brought up earlier the idea of it being healthy and easy work for the developers certainly easier than adding co-op lol.

to clarify though, I have conceded to the fact that it will be extra work for the devs, I've always have had that perspective, so if that is what you want the continued discussion to be about, please note that I already agree, my purpose is to point out why it'd be a lot easier than people would think.
Last edited by Catty; Jul 18, 2023 @ 3:51am
Catty Jul 18, 2023 @ 3:46am 
Originally posted by nl_toplitz:
In a lot of languages it matters if a male talks to a female, a female to a male, etc. In English the difference is comparatively mild, but that isn't always the case. That's one of the reasons why a female player character usually doubles the size of the translation.
Damn, that's a pretty annoying thing to account for, at least to my simple English speaking brain anyway.
Last edited by Catty; Jul 18, 2023 @ 3:49am
Morri Jul 18, 2023 @ 4:08am 
@ Catty, I give up, we clearly don't see it the same way. Despite the devs also stating it is not as easy as some might think, clearly you know better.
In my country we have a saying "de beste stuurlui staan aan wal".
hubbemattsson Jul 18, 2023 @ 4:13am 
As a translator I can ad that it would give around 45% extra work. Atleast.

And that we all do it as volounteers.
Dutchgamer1982 Jul 18, 2023 @ 4:32am 
Originally posted by hubbemattsson:
As a translator I can ad that it would give around 45% extra work. Atleast.

And that we all do it as volounteers.

well extra translation work is not that much thats peanuts relatively speaking.
I can easely do the translation to dutch for them if they want to.
If it was about that.

But before text can be translated new text needs to be written, many lines are unsuited to just switch the female to the male form.. you need to actually write quests and such that make sence to do as a woman for your man.

But first you would need a character editor, well pick from the ingame present faces, harcuts, and outfits (there aint that many) and a name (just as you pick a name for your baby)
-> alternatively you would just have 2 playable characters.. one male : Racimir, and one female Racimira.

for inheritance all can stay as is.. just with a gender switch, so only wooing males, only getting a female offspring... that is work.. but as it is a swimple switch.. not that much.

***but what about the player being pregnant.. can the player go into miscarriege if fighting when pregnant??

**also what after pregnacy.. in the game woman don't work for 8 months.. how will you lock the player inside their house for 8 months after giving birth?
-> that could cause a lot of other issues...
and if you not want to lock the player inside their house that long.. can baby be killed if player gets into a fight? does the man take care of the baby than? for just 1 household? that will take extra programming work... and where does the milk come from?
you want a feeding lady.. what if you have no other female villagers in your town to give that task..
Dutchgamer1982 Jul 18, 2023 @ 4:37am 
Originally posted by Morri:
@ Catty, I give up, we clearly don't see it the same way. Despite the devs also stating it is not as easy as some might think, clearly you know better.
In my country we have a saying "de beste stuurlui staan aan wal".

indeed;)
hubbemattsson Jul 18, 2023 @ 4:39am 
Yeah, sure

As allways, you have no idea what you talk about
TuppenceStick Jul 18, 2023 @ 6:07am 
Originally posted by Dutchgamer1982:
I never programmed in unity,

The game is on Unreal Engine as shown on the loading screens.
Milinia Jul 18, 2023 @ 6:33am 
Originally posted by Dutchgamer1:
Blah, blah, blah.......

You constantly telling other people how good you are, your broad knowledge and plastering your CV into posts when nobody asks for it makes me doubt every single word you say!

Make no mistake Dutch, you're one of the stuurlui as well.
Dutchgamer1982 Jul 18, 2023 @ 6:38am 
there.. I should stop feeding the trolls, why do I even bother arguing with them?
-they attack on the person, they make false arguments, they seem to be more into it for the awards of fellow trolls.
**I get it you not like me.. well I kept polight but the feeling is mutual.

3 users blocked. peace of mind.
should more often use that option.

back to the actual topic :
I agree with morri that adding females involves a lot of work.
**I do think that relative to that work, translation is the least amount of work.
(and if it is, than they should really get more/better translators)

In regards to that :
Should the dev want help translating English to Dutch, I am willing to help out.
Ofcourse I understand the game needs translating into spanish, german and a bunch of other languages too, I can't be any help there.
Last edited by Dutchgamer1982; Jul 18, 2023 @ 6:45am
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Date Posted: Jul 3, 2023 @ 6:12am
Posts: 147