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Note that the resources for the repair must be in the resource building.
JMHO
That changed my mind about auto-repair without instruction. If it had been auto-repair then randomly during the day I would have run out of planks affecting other production chains. Getting this heads up before the day started allowed me to adjust production targets to meet the need.
Now if the builder was reworked so you could see the demand per season on a final page and they took it throughout the season rather than upon start of repair then auto-repair unless you block it would become my preference again.
Perhaps a check box next to the building to be automatically repaired would be a good idea.