Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
select it in stone and only than start building it.
this can be done for all 3 sizes of house.
well it was;) would love if one could just alter the standard layout of any new houses build of that type.
first playtrough I quickly died.. to 3 wolves as I knew only sleep to heal..
second I died at first not as I found I could eat broadleaf..
but than jumped off a small waterfall, a jump I could easely do irl with no damage and it somehow killed me from full health?
*fall damage is riduculous in this game.
third time :
gathering 1000 of each resource in my inventory and I do mean each, including all 3 fish types, all 7 mushroom types, all 8 herb types, etc from day 1, with 30 day seasons.. ment I did spend 2 ingame years before starting a village.. this also ment I could save and test out things.. thus not messing up actual village.
stone houses that are isolated do make things easier vs basic houses.