Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Yes of course, but thats not really my point. Thank you tho!
Yeah thats what Im wondering. Im unsure what did I do different from everyone else.
I started with just a wife, then a farmhand to help out when she got pregnant, and other than that i'm only recruiting the special npc's.
This way my village will grow very slowly when the children grow up, and I will still have things to do when I take over the heir.
Other than that I enjoy roleplaying my own story and set my own goals, to make the game more challenging for myself (not buying anything from vendors, and only using craftable things that i have crafted myself for example).
No Miners :- I do all the mining needed.
1 Hunter. working slightly:- I do the hunting.
2/3 Farmers:- I gather in the harvest. They do the rest of what is needed.
Each Winter I load up and travel to all the villages selling surplus goods (things Not sold out in the market places in my village(s))
I build a new home as one/two child(ren) get to 17. Move them in at 18.
I also spend some time adding walls etc. and decorating (nowhere near the quality of the highly talented Rose though)
Finally I go around all the Bandit Camps I know off and collect abandoned stuff (I have NO bandits)
Doing those jobs (and a few quests) tends to fill my 8-day year.
Eventually all the work building of every type are fully manned (still working slowly) Then .... Welll Maybe start a new village. Either on the same map or a new game completely (although I do have a 'start-up' map - One with house/hunter and stores just outside Gosnovia - Near the clay pits)
I mostly turn on game
go watch a movie.. return see a few days have passed restock & empty storehouses.. shiffle villagers who reached level 10 in a skill to another.. and go watch another movie.
when all villagers are
10 10 10 10 10 10
I will change to 1 day seasons.. turn food, wood etc needa off and leave running while I sleep..
move to heir..
last achievement obtained..
move to play another game.
I spend my three day seasons:
A) visiting the quest givers in the villages and fulfilling their quests. Whilst I don’t mind taking the usual array of items they might want in my horse’s saddlebag when I leave my village (wool, iron ore, copper hammer etc), I have set myself a rule that my villagers will be producing these items or I find them on bandits/abandoned camps etc. But I won’t buy them from the village NPCs even when the quest giver will sell me the quest item!
B) hunting for bandits and clearing them from the map
C) looking for the abandoned camps, broken wagons, random barrels and sacks
D) giving all the children in my village a toy each season. Which also means buying the rag dolls and toy swords and wooden animals every so often.
The children of my villagers are now having children of their own. I had planned that most of them would become adults when their parents were in their 50s. This was so that the parents would start to die off to free up houses and work places for the children to live in. I have had to build a few three person houses to move the parents and youngest children into so the oldest children can have a four person house to live in. (And to prevent the couple from having a third child when they might die before the child reaches 14, though so far none of my workers have an unexpected late in life pregnancy.) I’ve had to build a few duplicate work places so my people are fully employed. My workers are living beyond 60, so thrown my plans out a little. Also I’m finding the woman are dying before the men so I have more widowers than widows, so I can’t match up the older adults into new relationships. But I’m still at about 100 buildings out of 140, so have room build new homes if I want to.
I set some goals/rules for myself that I work to. Such as:
A) minimal food wastage - I will not allow my villagers to use, sell or eat any food item that has degraded to the point that it has a poison effect. (I know that they can’t get poisoned.) I aim to have all of it eaten or sold before that point. Putting anything which has degraded to have a poison effect into the one compost bin I’ve permitted myself is a failure but this is where it goes.
B) have one Food Storage building III and not exceed that capacity
C) have two Resource Storage III buildings only and not need to exceed that. To achieve this goal without having to store items on the ground or other chests with the exception of some quest items I don’t want to be used/sold by my villagers.
D) Not craft anything myself once I am able to engage an NPC to do it for me.
E) as soon as Market Stalls were unlocked - not sell anything myself.
Congratulations!!
And GOODBYE!!!!!!!!!!!!!!!!!!!!!!!!!!
What a wonderful game :)
Please explain what special NPC's are. I am still in year one, but I've visited all of the villages mutliple times and I have only seen regular NPC's to recruit to my village (I have 18 villagers total).