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So this is not an in-game way to illuminate the working buildings, rather the whole thing is a trick (some would call it an exploit) that takes advantage of the fact that the building walls don't collide until they are finished. A trick - nothing more. But some like it.
(Thx Capuzzi09)
https://steamcommunity.com/sharedfiles/filedetails/?id=2858363546
https://www.youtube.com/watch?v=UG1Pl8oI9Yg
Also, with the same method you can place some building really close to each other;
https://steamcommunity.com/sharedfiles/filedetails/?id=2848904936