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At least someone just wrote under the wishlist thread for a rework of farmers AI. I hope it becomes a reality.
I (and seemingly others as well) would love to see farmers simultaniously working on a huge field, like farmers do, in real life....
Not like pacman eating crops or an LSD Radix sorting algorithm... It just looks unnatural and is inefficient gameplay wise. It is just plain silly that farmers are leaning on the walls of the barn when there's a huge field waiting to be attended. Ask the devs why did they allow us to build 16x16 fields then, if we were only suppose to "create smaller fields"...
Also, the game is still in active development and thankfully the devs are welcoming the suggestions that people think might improve the gameplay experience. Unlike you.
Hope that you acknowlede my perspective is an "opinion" as well.... And I hope in the future you become mature enough so you don't disregard opinions other than yours as; "kindergarten stuff"...
Like a great mind once said; "If you like to keep playing in the mud, you do you, but you can't pluck my feathers just because I like to fly."
but they all take different times and overlap so they keep going back and forth between barn and changing tools...
What I'm refering to is 4 farmers starting to pow at the same time on the same field, one starting from top left, one starting from bottom right, one starting from top mid and the other mid bot... if there are other farmers as well they start fertilizing etc... something like that. So no one sits down and wastes time for their turn to come up.
Just assign less farmers if you only have 1 field :-)
Farming needs some love.
Yes I saw your post, was exactly referring to you and thank you for that. Wish I could upvote your post. I feel exactly the same.
I hear you and feel the same way like Rio said. But I wouldn't call the farming mechanics bad it's meh yeah, but not bad. In fact farming is the only AI mechanic which shows the exact animation for the job being done, which is fantastic.... But I assume we can all agree that it can be even better, to experience, to watch, enjoy and feel satisfied. Love is the keyword =)
In fact, since there are AI personalities like busy bee, snob, free spirit etc... These can be reflected on their workflow as well... For example I imagine a busy bee doing the exact things they currently do, start from one corner and go one row at a time... A free sprit for example might choose a random point in the field to start working... I little bit working, I little bit bird watching etc.... And the snob can be the jerk who always runs away from work and leans on the wall etc...
That way the assignments and management would be much more immersive, deeper and enjoyable.... THAT would be a really nice simulation to witness... And rewarding if you assign 10 bussy bees to a single field...
I'm not sure all NPC's have this; pretty sure it's only the women you can still flirt with and your wife.
as already stated a worker works one field section so unless they change it for now you need to work around that. that can be either sectioning or making seasons longer and reassign some workers or something.