Medieval Dynasty

Medieval Dynasty

View Stats:
Erke Oct 25, 2022 @ 5:29am
Multiple farmers, same job, same field
Isn't there a way to make the game work so that all the assisgned farmers can work simultaniously on the same, single available farm?

I'm trying to power harvest a single 16x16 farm but only one farmer is attending the harvers, other 5 people are leaning on the barn walls. This just brakes my heart.
< >
Showing 1-15 of 24 comments
TuppenceStick Oct 25, 2022 @ 5:46am 
No there is not. One farmer at a time for each job. As one harvest another follows to fertilise and another to plough. If it's a season where a replant can happen a 4th will follow to plant. if you want more farmers harvesting the solution is smaller fields.
AfLIcTeD Oct 25, 2022 @ 6:17am 
Instead of one 16x16 do 4 4x16. That way all your farmers should work on them.
Erke Oct 25, 2022 @ 7:52am 
=(
Wizard of Woz Oct 25, 2022 @ 8:04am 
Originally posted by Erke:
=(
They gave you a very good answer, why would you reply with a frowny face?
Erke Oct 25, 2022 @ 1:11pm 
Originally posted by wizard_of_woz:
Originally posted by Erke:
=(
They gave you a very good answer, why would you reply with a frowny face?
For the facts oz, not to them, to the facts...
At least someone just wrote under the wishlist thread for a rework of farmers AI. I hope it becomes a reality.
Cocco Oct 25, 2022 @ 1:44pm 
Why? Simply create smaller fields and put all the farmers to work. But no: Why should I change that, the devs have to change the game. Why should I adapt to the game? Kindergarten stuff. But that's just my opinion.
Erke Oct 26, 2022 @ 1:43am 
Originally posted by p.klein3255:
Why? Simply create smaller fields and put all the farmers to work. But no: Why should I change that, the devs have to change the game. Why should I adapt to the game? Kindergarten stuff. But that's just my opinion.
Thank you for your opinion...

I (and seemingly others as well) would love to see farmers simultaniously working on a huge field, like farmers do, in real life....

Not like pacman eating crops or an LSD Radix sorting algorithm... It just looks unnatural and is inefficient gameplay wise. It is just plain silly that farmers are leaning on the walls of the barn when there's a huge field waiting to be attended. Ask the devs why did they allow us to build 16x16 fields then, if we were only suppose to "create smaller fields"...

Also, the game is still in active development and thankfully the devs are welcoming the suggestions that people think might improve the gameplay experience. Unlike you.

Hope that you acknowlede my perspective is an "opinion" as well.... And I hope in the future you become mature enough so you don't disregard opinions other than yours as; "kindergarten stuff"...

Like a great mind once said; "If you like to keep playing in the mud, you do you, but you can't pluck my feathers just because I like to fly."
Last edited by Erke; Oct 26, 2022 @ 2:04am
Lailantie Oct 26, 2022 @ 2:18am 
Actually you can have big fields and it works, you just need more time.
Erke Oct 26, 2022 @ 2:33am 
One pows, one fertilizes one pows again and one plants yes...
but they all take different times and overlap so they keep going back and forth between barn and changing tools...

What I'm refering to is 4 farmers starting to pow at the same time on the same field, one starting from top left, one starting from bottom right, one starting from top mid and the other mid bot... if there are other farmers as well they start fertilizing etc... something like that. So no one sits down and wastes time for their turn to come up.
Morri Oct 26, 2022 @ 3:21am 
Too difficult to re-program the AI for that I think; and it'll cause more pathing issues probably.
Just assign less farmers if you only have 1 field :-)
Rio Oct 26, 2022 @ 3:41am 
I just left a suggestion for the devs to address this issue last night. I'm really hoping they see it, and add it to the list of things to fix. I really want to have my farmers do all the farming work, so I can focus on other things, but most of them just stand around doing nothing. Which leads to me always having to help them finish the work, or else a decent portion of my fields don't get finished.
AfLIcTeD Oct 26, 2022 @ 4:28am 
Yeah the whole farming management is a bit meh. I'm always having to help them out as they just can't do it fast enough. I can probably harvest and replant 3 fields in the time it takes 4 of them to do 1. If you like to have lots of farm land be prepared to become a full time farmer.

Farming needs some love.
Last edited by AfLIcTeD; Oct 26, 2022 @ 4:29am
Erke Oct 26, 2022 @ 6:04am 
Originally posted by Morri:
Too difficult to re-program the AI for that I think; and it'll cause more pathing issues probably.
Just assign less farmers if you only have 1 field :-)
I can imagine, but no harm in wishing, or stating right? I actually have more than one and wanted to create a farming settlement with 30 or so farmers... Who go in like amish people get the fields ready in a day and then do other jobs... A farming monopoly if you will... but currently I can't =(

Originally posted by Rio:
I just left a suggestion for the devs to address this issue last night. I'm really hoping they see it, and add it to the list of things to fix. I really want to have my farmers do all the farming work, so I can focus on other things, but most of them just stand around doing nothing. Which leads to me always having to help them finish the work, or else a decent portion of my fields don't get finished.
Yes I saw your post, was exactly referring to you and thank you for that. Wish I could upvote your post. I feel exactly the same.

Originally posted by AfLIcTeD:
Yeah the whole farming management is a bit meh. I'm always having to help them out as they just can't do it fast enough. I can probably harvest and replant 3 fields in the time it takes 4 of them to do 1. If you like to have lots of farm land be prepared to become a full time farmer.

Farming needs some love.
I hear you and feel the same way like Rio said. But I wouldn't call the farming mechanics bad it's meh yeah, but not bad. In fact farming is the only AI mechanic which shows the exact animation for the job being done, which is fantastic.... But I assume we can all agree that it can be even better, to experience, to watch, enjoy and feel satisfied. Love is the keyword =)

In fact, since there are AI personalities like busy bee, snob, free spirit etc... These can be reflected on their workflow as well... For example I imagine a busy bee doing the exact things they currently do, start from one corner and go one row at a time... A free sprit for example might choose a random point in the field to start working... I little bit working, I little bit bird watching etc.... And the snob can be the jerk who always runs away from work and leans on the wall etc...

That way the assignments and management would be much more immersive, deeper and enjoyable.... THAT would be a really nice simulation to witness... And rewarding if you assign 10 bussy bees to a single field...
Morri Oct 26, 2022 @ 7:40am 
Originally posted by Erke:
Originally posted by Morri:
Too difficult to re-program the AI for that I think; and it'll cause more pathing issues probably.
Just assign less farmers if you only have 1 field :-)
I can imagine, but no harm in wishing, or stating right? I actually have more than one and wanted to create a farming settlement with 30 or so farmers... Who go in like amish people get the fields ready in a day and then do other jobs... A farming monopoly if you will... but currently I can't =(
Ofc you are free to wish for it. Just don't get your hopes up, cause while i think the farming system could indeed use a bit of improvement, this one doesn't seem to be simple to me.

Originally posted by Erke:
In fact, since there are AI personalities like busy bee, snob, free spirit etc... These can be reflected on their workflow as well...
I'm not sure all NPC's have this; pretty sure it's only the women you can still flirt with and your wife.
felmari Oct 26, 2022 @ 1:00pm 
maybe they wanted options but still the most common is sectioning in reasonable sizes to have multiple crops. the fields also are pretty tight together when sectioning.

as already stated a worker works one field section so unless they change it for now you need to work around that. that can be either sectioning or making seasons longer and reassign some workers or something.
< >
Showing 1-15 of 24 comments
Per page: 1530 50

Date Posted: Oct 25, 2022 @ 5:29am
Posts: 24