Medieval Dynasty

Medieval Dynasty

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Cochise Aug 1, 2022 @ 6:23pm
Why fur and leather option?
So when you set the hunters work assignment there is an option for Fur, Meat and Leather. This doesn't make sense. Why is it setup this way?
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Showing 1-14 of 14 comments
Same as you could get from hunting yourself ... does make sense.
Cochise Aug 1, 2022 @ 6:52pm 
I guess what I mean is that you are going get a certain amount of leather/fur from every animal. You can skin it and keep it all as fur or you can work all of that into leather.

So is it saying that out of that animal I can turn a certain percentage of that fur into leather?

If I choose 100% meat that means I throw all the fur away and have nothing to make leather out of.

Why would I need to divide my work between keeping the skin or keeping the meat if I kill the animal. If I'm going to eat it, I have 100% of the fur to keep as fur or to work into leather. That is what I don't get, it doesn't really make sense to me because of course I am going to keep the animal skin.
Last edited by Cochise; Aug 1, 2022 @ 6:54pm
Goldi_Toplitz  [developer] Aug 1, 2022 @ 6:54pm 
Best try to think of it from a perspective of "this is a game mechanic". And here you have three different products that you may or may not need. You can decide how much of which you want and your NPC will produce that for you.
slymanrc Aug 1, 2022 @ 7:04pm 
From an RP perspective, it's like this. If you select "Meat" as a predominant collection, your hunter's going to go out and kill whatever animal they come across. If you select "Fur", they're going to focus on pelt animals (rabbits, foxes, etc). Leather, they'll go after hide animals (deer, boars, etc).

In game perspective, as aptly stated, it's a game mechanic. You're telling your hunter to gather production materials as you require. You have one focusing on the meat to feed your village, and one gathering materials to make clothing, tools, etc.
lmill1 Aug 1, 2022 @ 7:50pm 
Maybe a little off the subject, but I think you should be able to sell bearskin rugs, etc.
Cochise Aug 1, 2022 @ 8:06pm 
Originally posted by nl_toplitz:
Best try to think of it from a perspective of "this is a game mechanic". And here you have three different products that you may or may not need. You can decide how much of which you want and your NPC will produce that for you.

Right, got it, thanks. I over complicate things all the time.
Veny Aug 2, 2022 @ 5:27am 
This way you can focus on specific resources. It does and does not make sense. It would be stupid IRL to skin a deer, keep leather and leave meat, yet you can order NPCs to do it.
But this is propably the only example in game because animals kinda go in package... meat + leather or meat + fur :D
Oh, maybe mining is same thing - you cannot really mine iron or copper without also mining stone.

But yea, it in end, you dont really want realism in this example. You would be swimming in useless fur and leathers while trying to get some meat :D
NickTwist Aug 2, 2022 @ 7:15pm 
Fur and leather are used to make clothing (and leather also for the street lamps)- so good to save up on it from the beginning. Your hunter will give more than enough meat even if you divide all three options for him- clothing sells well through the vendor when you have one.
ff1065 Aug 9, 2022 @ 3:42pm 
I have 2 hunters, I get so much leather, meat and fur I can't use it fast enough
NickTwist Aug 9, 2022 @ 3:58pm 
Originally posted by ff1065:
I have 2 hunters, I get so much leather, meat and fur I can't use it fast enough
I am now using only one hunter for 90 villagers- still over producing meat/leather/fur too.
UglyBird Aug 9, 2022 @ 4:34pm 
Sell any excess for coins, this is easy money.
Jaunitta 🌸 Aug 9, 2022 @ 5:00pm 
Each animal has different hide.
And may I add this is missing in so many survival games.
Chalk another one for Medieval Dynasty devs for a great accurate game, harvest an animal gain meat leather hides fur , love it.
Originally posted by Jaunitta 🌸:
Each animal has different hide.
And may I add this is missing in so many survival games.
Chalk another one for Medieval Dynasty devs for a great accurate game, harvest an animal gain meat leather hides fur , love it.
If the devs still have room for another building, I vote for a tanner.
Newgunden Aug 11, 2022 @ 8:20am 
You ask hunter to give fur or leather to village. The other thing like meat, bone ...etc are taken by hunter.
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Showing 1-14 of 14 comments
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Date Posted: Aug 1, 2022 @ 6:23pm
Posts: 14