Medieval Dynasty

Medieval Dynasty

View Stats:
Tools
Hey so I am LVOING this game so far, there is just one thing killing it for me. and that is tools. Im all for wear and tear on tools, but this game brings it to a whole new level, Any suggestions? For instance, I'll make 20 knives for my hunters lodge (which should realistically take them years to go through.) and then I'll go out to do a circuit of the towns, well half way through the day once IM three towns over, suddenly they will have gone through all the knives, the whole two of them... I'm very confused by this, it seems extremely drastic and while there are settings to change most things in the game, this has no setting. Any advice for this? I am trying to get my smith set up so they are building them but since I dont have the tech for higher level pick axes yet I cant get stone for them until I unlock the tech. so i have to CONSTANTLY run in and make the tools for my people (I wish I could just teach them to make their own tools xD )

Also, while at it, any advice for money gathering in this game? I alwasy seem shrot of funds as I use almost everything in my village.
< >
Showing 1-10 of 10 comments
UglyBird Aug 8, 2022 @ 5:13pm 
Stone knives are easy to produce but they do wear out very fast.
Some players produce them during the night at the start of their game to sell for money.
When you go around, pick up stones and sticks as many as you can.
For your hunter, you might want to produce copper knives asap.
Build the smithy and go mining copper ore, all you need are 2 or 3 stone pickaxes per mine, this will give you around 100 ore.
Make copper ingots and produce copper knives and a few copper axe for your woodshed.This should get you going.
At start of game it is a little hard to make coins.
Get your hunters to do feathers, leather and furs, all for sale.
When mining, get salt and tin as well all for sale, don't bother with bronze.
As soon as you can build the barn get a couple of fields and plant flax, sell flax seeds and flax stalks, you get good money.
Plant some cabbage, carrots, oat and rye. These will give you the required resources for your kitchen to make gruel, porridge, soup and stew.
You can work all that yourself until you employ villagers.
Every evening check you stock of tools, firewood, food and water. Use the night time to produce what you require so you can spend day time running around doing other things.

Hope this helps, and good luck.
Jaunitta 🌸 Aug 8, 2022 @ 6:39pm 
Killing bandits loot their camps some abandoned very lucrative, carts on the side of the road, treasure chests with shovel found on island and anywhere on the map.
Roasted meat on your campfie if you hunt a lot they are awesome income, hides from hunting.
Remember where they are and do a run every couple of days.
Spoiler
https://mapgenie.io/medieval-dynasty/maps/world
Build a workshop assign a villager and have them craft bowls and decorations for selling
Last edited by Jaunitta 🌸; Aug 8, 2022 @ 8:03pm
Kwalyz Aug 8, 2022 @ 11:33pm 
Making simple bags from leather (needs 3) and selling them is also a decent amount of coin … comparable to stone knives … but lighter to carry.
Your hunters can gather a huge amount of meat … way more than your cook can make into roasted meat or other meals. So I set them to gather less meat, make some of it into dried meat for my villagers to eat (to help out the low level cook) and rest a mix of leather, feathers and fur.
Also looting the abandoned camps, wagons and bandit camps will give you higher level tools that will last longer. You will also get quite a few items that you can sell instead of consuming (Eg mead, cherry wine etc.)
liosalpha Aug 9, 2022 @ 12:19am 
Also if you are over producing meat with hunters. Consider setting it is so that you have a little surplus to feed your people and put the rest on feathers. they dont need tools and the are very light and valuble.
Morri Aug 9, 2022 @ 3:10am 
Originally posted by pstuder12321:
(I wish I could just teach them to make their own tools xD )
You can actually have also the tools made for you by a (different) villager.
Part of the fun for lots of people is fully automating the entire production process. So that your villagers also produce all the tools needed for other villagers to keep your entire village alive and well.

But yes, that's only once you unlocked the buildings for it. So in the beginning I'm afraid Racimir can't be too lazy yet. :-)

Don't worry though, it'll get better once you get better quality tools. Those don't wear out so quickly.
darkestkhan Aug 9, 2022 @ 3:30am 
Originally posted by UglyBird:
Stone knives are easy to produce but they do wear out very fast.
Some players produce them during the night at the start of their game to sell for money.
When you go around, pick up stones and sticks as many as you can.
For your hunter, you might want to produce copper knives asap.
Build the smithy and go mining copper ore, all you need are 2 or 3 stone pickaxes per mine, this will give you around 100 ore.
Make copper ingots and produce copper knives and a few copper axe for your woodshed.This should get you going.
At start of game it is a little hard to make coins.
Get your hunters to do feathers, leather and furs, all for sale.
When mining, get salt and tin as well all for sale, don't bother with bronze.
As soon as you can build the barn get a couple of fields and plant flax, sell flax seeds and flax stalks, you get good money.
Plant some cabbage, carrots, oat and rye. These will give you the required resources for your kitchen to make gruel, porridge, soup and stew.
You can work all that yourself until you employ villagers.
Every evening check you stock of tools, firewood, food and water. Use the night time to produce what you require so you can spend day time running around doing other things.

Hope this helps, and good luck.

Better axes are not necessary in first few years. Stone axes don't wear out that fast. On another hand copper knives are essential - hunters do wear out stone knives way too fast to bother with making them for so long. Just for reference - copper knives are 3x as durable as stone knives.
Capuzzi09 Aug 9, 2022 @ 3:55am 
Originally posted by pstuder12321:
Hey so I am LVOING this game so far, there is just one thing killing it for me. and that is tools. Im all for wear and tear on tools, but this game brings it to a whole new level, Any suggestions? For instance, I'll make 20 knives for my hunters lodge (which should realistically take them years to go through.) and then I'll go out to do a circuit of the towns, well half way through the day once IM three towns over, suddenly they will have gone through all the knives, the whole two of them... I'm very confused by this, it seems extremely drastic and while there are settings to change most things in the game, this has no setting. Any advice for this? I am trying to get my smith set up so they are building them but since I dont have the tech for higher level pick axes yet I cant get stone for them until I unlock the tech. so i have to CONSTANTLY run in and make the tools for my people (I wish I could just teach them to make their own tools xD )

Also, while at it, any advice for money gathering in this game? I alwasy seem shrot of funds as I use almost everything in my village.

Adjust the production rate in your hunting lodge. If your hunters use up 20 knifes in half a day I can say for sure you're doing massive overproduction there.
Managing production to meet your village's demand is part of the game.
darkestkhan Aug 9, 2022 @ 7:05am 
Originally posted by Capuzzi09:
Originally posted by pstuder12321:
Hey so I am LVOING this game so far, there is just one thing killing it for me. and that is tools. Im all for wear and tear on tools, but this game brings it to a whole new level, Any suggestions? For instance, I'll make 20 knives for my hunters lodge (which should realistically take them years to go through.) and then I'll go out to do a circuit of the towns, well half way through the day once IM three towns over, suddenly they will have gone through all the knives, the whole two of them... I'm very confused by this, it seems extremely drastic and while there are settings to change most things in the game, this has no setting. Any advice for this? I am trying to get my smith set up so they are building them but since I dont have the tech for higher level pick axes yet I cant get stone for them until I unlock the tech. so i have to CONSTANTLY run in and make the tools for my people (I wish I could just teach them to make their own tools xD )

Also, while at it, any advice for money gathering in this game? I alwasy seem shrot of funds as I use almost everything in my village.

Adjust the production rate in your hunting lodge. If your hunters use up 20 knifes in half a day I can say for sure you're doing massive overproduction there.
Managing production to meet your village's demand is part of the game.

Not necessarily - he may have many hunters with high skills (easy to level up npcs) and when using stone knives for that... yikes.
darkestkhan Aug 9, 2022 @ 7:12am 
In general when it comes to tools: stone is upgrade over wood, bronze over copper;
copper is not always upgrade over stone (copper hoe is not much better than stone one for example).

You do want to switch to copper knives ASAP. Always. And to bronze ones right after that (after getting scythes).

You can lookup your daily production from management window and from this you can calculate how much durability you consume each day so that you know how many knives you need to have. Though consumption of over 1000 durability seems a bit extreme (500 meat a day?) - it is not even 3 bronze knives.
pstuder12321 Aug 9, 2022 @ 7:38pm 
All great advice, thank you guys, and yeah I've been suing stone only cause someone suggested it., but I do agree, Im just blowing through them. my village is about 30 buildings big now all fully manned. I guess stone just isnt going to cut it anymore. I'll upgrade to copper for sure next time I play, and thanks for all the other advice guys! I really appreciate it! :D
< >
Showing 1-10 of 10 comments
Per page: 1530 50

Date Posted: Aug 8, 2022 @ 3:20pm
Posts: 10