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Some players produce them during the night at the start of their game to sell for money.
When you go around, pick up stones and sticks as many as you can.
For your hunter, you might want to produce copper knives asap.
Build the smithy and go mining copper ore, all you need are 2 or 3 stone pickaxes per mine, this will give you around 100 ore.
Make copper ingots and produce copper knives and a few copper axe for your woodshed.This should get you going.
At start of game it is a little hard to make coins.
Get your hunters to do feathers, leather and furs, all for sale.
When mining, get salt and tin as well all for sale, don't bother with bronze.
As soon as you can build the barn get a couple of fields and plant flax, sell flax seeds and flax stalks, you get good money.
Plant some cabbage, carrots, oat and rye. These will give you the required resources for your kitchen to make gruel, porridge, soup and stew.
You can work all that yourself until you employ villagers.
Every evening check you stock of tools, firewood, food and water. Use the night time to produce what you require so you can spend day time running around doing other things.
Hope this helps, and good luck.
Roasted meat on your campfie if you hunt a lot they are awesome income, hides from hunting.
Remember where they are and do a run every couple of days.
Spoiler
https://mapgenie.io/medieval-dynasty/maps/world
Build a workshop assign a villager and have them craft bowls and decorations for selling
Your hunters can gather a huge amount of meat … way more than your cook can make into roasted meat or other meals. So I set them to gather less meat, make some of it into dried meat for my villagers to eat (to help out the low level cook) and rest a mix of leather, feathers and fur.
Also looting the abandoned camps, wagons and bandit camps will give you higher level tools that will last longer. You will also get quite a few items that you can sell instead of consuming (Eg mead, cherry wine etc.)
Part of the fun for lots of people is fully automating the entire production process. So that your villagers also produce all the tools needed for other villagers to keep your entire village alive and well.
But yes, that's only once you unlocked the buildings for it. So in the beginning I'm afraid Racimir can't be too lazy yet. :-)
Don't worry though, it'll get better once you get better quality tools. Those don't wear out so quickly.
Better axes are not necessary in first few years. Stone axes don't wear out that fast. On another hand copper knives are essential - hunters do wear out stone knives way too fast to bother with making them for so long. Just for reference - copper knives are 3x as durable as stone knives.
Adjust the production rate in your hunting lodge. If your hunters use up 20 knifes in half a day I can say for sure you're doing massive overproduction there.
Managing production to meet your village's demand is part of the game.
Not necessarily - he may have many hunters with high skills (easy to level up npcs) and when using stone knives for that... yikes.
copper is not always upgrade over stone (copper hoe is not much better than stone one for example).
You do want to switch to copper knives ASAP. Always. And to bronze ones right after that (after getting scythes).
You can lookup your daily production from management window and from this you can calculate how much durability you consume each day so that you know how many knives you need to have. Though consumption of over 1000 durability seems a bit extreme (500 meat a day?) - it is not even 3 bronze knives.