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Your best bet is to make some yourself (adjust fire as needed vis-a-vis seasons and spoilage), then let them grind.
OR
Level their production elsewhere, then put them in the kitchen.
But ofc, the workers I put in there also have to be fed; so i don't know if I'll ever make enough food for everyone. Maybe when their skill gets higher it'll be doable?
For now good old Racimir cooks their meals at night :-)
But it's a hassle, and I have 17 villagers with 2 cooks.
A very easy solution which does not require you to craft anything - get your hunter to make some dried meat for them to eat as well. Also allow them to eat fish meat from your fisher (or dried fish, but fish meat is more efficient than dried) and raw vegetables from your fields (eg carrots, onions, beetroot - which you are not yet using in the kitchen).
Your hunter(s) can gather a lot of meat whilst still gathering leather/fur/feathers, so you can get them to put some time into making dried meat. You are likely to be adding meat yourself to the food store if you are doing seasonal quests. Also quite a few abandoned camps and bandits have food on them that you can loot.
Re: fisher - A fishing hut with a level 3 fisher set on fish meat can make 39.6 units per day, so at 4 food value each, they feed 5.28 villagers. If you set the fishing hut to make dried fish as they catch it then they can make 16.01 dried fish, so at food value 7 each, this is 3.7 villagers - but you use less fishing spears per day if this is a problem to produce early in the game.
In the later game, when your village is big or even a town, you swim in coins and you need occupational therapy for all your NPCs, so it is nice to have some of them cook some food :)