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Children can be taught to pick up rocks, sticks, pluck berries at an early age. This is not new.
The apprenticeship could begin as early as 10 years old. Assign a child to a spot, have them gain exp at 25% rate, then up said rate when said child reaches the age of 14.
Right now I have 57 people in my town. (inc me), 23 (inc me) work. That's less than a 40% labor participation rate, in an era when labor was exceptionally valuable, and certainly not to be wasted.
We had this situation when I was in Afghanistan, where many contractors were less than useless. We called them
"Eaters and ♥♥♥♥♥♥♥♥"
Keep in mind that the game takes place in the 11th century but the players are from the 21st century, in my case the 20th. Making children work is immoral.
14 is fine, ;)
I was an apprentice jeweler at 15 yrs old. That greedy boss of mine pay me 50 cent / hr and told me I should pay him to show me the job, and he's the one who ask my parent to train me. My father give me another 50 cent / hr to encourage me to keep going.
Well, when not taking care of the younger children in the village, as all of the adults are off working after a child reaches the age of two, they're most likely planning their big escape before reaching adulthood. Odds are that they want to flee the village that doesn't pay its workforce, and no matter the status of the villager, you're still basically sleeping on the ground in a tight, one room hut with little future other than what we provide them. If they have any sense in them, they'll flee to a city, possibly even a port city, where they can earn a living either on land or sea, and have a chance of moving up in the world both financially and status wise. It wasn't easy in that time period, for sure, but at least by fleeing they would have a chance of something.
Now they could stay in our village, where I basically choose everything for them.... where they sleep, what they eat, what their job or jobs are, who they live with etc, but I have no keep, no armed guard, nothing at my disposal to protect them from so many threats. So not only do I pay them nothing for their work, but I also offer them zero protection, as even a small band of raiders would easily wipe out the largest of villages we can build. I also cannot provide my villagers with any type of religion or entertainment, so I'm lucky that my villagers choose not to leave until the happiness bar reaches -100.
As for the age of apprentices..... I'm just glad that it was added for the teenagers. I'm not paying any of my workforce to begin with, but can still use every able body available to make my village the best it can possibly be, even if it feels like many of them are secretly packing their bags to leave paradise in the valley.
They follow the developers' decisions about game design and just enjoy being a kid.
Another funny thing is maternity leave for 2 years in that time.
Food, housing, firewood, water.
Don't get me started.