Medieval Dynasty

Medieval Dynasty

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Hoenir; May 30, 2022 @ 10:39am
Modding Support ?
Is there or will there be a modding support or tools ?

theres a bare minimum on nexusmods.
Originally posted by Goldi_Toplitz:
Hey you!

This topic may interest you: https://steamcommunity.com/app/1129580/discussions/5/5154944131325302712/

In general: It has not been ruled out, but likely won't happen or make much sense during active development.
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The author of this thread has indicated that this post answers the original topic.
Goldi_Toplitz  [developer] May 30, 2022 @ 10:47am 
Hey you!

This topic may interest you: https://steamcommunity.com/app/1129580/discussions/5/5154944131325302712/

In general: It has not been ruled out, but likely won't happen or make much sense during active development.
Hoenir; May 30, 2022 @ 10:49am 
Originally posted by nl_toplitz:
Hey you!

This topic may interest you: https://steamcommunity.com/app/1129580/discussions/5/5154944131325302712/

In general: It has not been ruled out, but likely won't happen or make much sense during active development.

Thank you !
Pantufas Jun 28, 2022 @ 11:15am 
Mod Support?
Love the game, yet I feel it can get a bit shallow at times; for me mods usually fix it.
So, will the game have Mod support?
Anyone knows?
Last edited by Pantufas; Jun 28, 2022 @ 11:15am
bewest169 Jun 28, 2022 @ 11:29am 
No the DEVS killed it with the 1.8 update
I Did It My Way Jul 18, 2022 @ 6:22am 
Anything on modding support?
I know they said not at the moment but they did follow that with "there may be something down the line" before going radio silent on the matter. Trust me this game will survive so much longer with the ability to mod it and it could become massive as a platform for those mods. When it comes to open world survival/craft (or just open world in general) the longevity of the project is in direct correlation with modability as there is no way in hell any developer could put out enough content to satisfy people for long enough without making it endlessly grindy. As people tire of the base game mods would revitalise it with some people who didn't like the base game actually buying it because they like a mod for it (just look at how many people bought ARMA just for DayZ or people bought Conan Exiles for age of calamitous) It doesn't have to be steam workshop support, it could just be a hacked together set of tools that at least gives the modders a start then let them go with it. I love the game but I've finished it 3 times now and I just wish I could make it into a witcher style world or make my own extra villages or my own maps. I've made mods before and there's so much I could do with this game if I just had the tools.
Swift-Li Jul 18, 2022 @ 12:21pm 
+1
Bronn Jul 24, 2022 @ 7:54am 
Mods?
Will it ever be moddable?
Goldi_Toplitz  [developer] Jul 24, 2022 @ 9:37am 
Merged. ;)
Arizzttra Jul 26, 2022 @ 7:31am 
Will we ever get Modding tools at some point?
The game has as much potential as the skyrim modding community.
Jaunitta 🌸 Jul 26, 2022 @ 7:43am 
User created content is very good but I agree modding can cause lots of problems this game doesnt need it as I feel in the short time I played it the balance is always being carefully fixed so we can learn and achieve through effort these are the unique games you will learn to love. And this is one of them.
Splashbang Jul 26, 2022 @ 7:57am 
1
Originally posted by Jaunitta 🌸:
User created content is very good but I agree modding can cause lots of problems this game doesnt need it as I feel in the short time I played it the balance is always being carefully fixed so we can learn and achieve through effort these are the unique games you will learn to love. And this is one of them.

Let me guess, you've never played a single game with mods?

Let me just clarify that Mods are not the same as 'cheats'. Mods are community created content, meant to extend the life of a game, which they do in any game that has mod support.

ARK Survival Evolved would never have thrived if it wasn't for the modding community.

Conan Exiles would've never thrived had it not been for the modding community.

Minecraft would not have thrived if it wasn't for the modding community.

The Sims (franchise) would never have survived for this long if it wasn't for the modding community.

I could make a list that'd make you sleepy half-ways through, but i gave you a few examples so that you get the gist of it.

Mods for a game like this could open up far more opportunities as far as game-play goes.

New maps or new game-play mechanics etc. The list is almost endless, depending on the dev kit and how often it gets updated and released.

It's not needed during active development. This much i agree on, but saying that mods causes problems is nothing but nonsense.

There will come a time when the developers stop with the updates and balancing of the game. When that happens, then what, eh? With mod support, the game would be self sufficient in more ways than one.

I would however like to see you elaborate a bit on what 'problems' mods would create for the game.

I mean, first of all, it's single player with co-op coming further down the line.

Second, there's no private server scene here, so mods wouldn't interfere with anyone but those who use them, or those they play co-op with, once implemented.

Last but not least, modding is optional. If i use a mod, you're not being forced to use them.

So please do elaborate on what problems mods would create, eh?

Cheers!
TheRealMuehle Jul 26, 2022 @ 8:42am 
Originally posted by Grumpy old Git:
Minecraft would not have thrived if it wasn't for the modding community.

As a former Player, I can state this. Do you want to know, what made me finaly quit?
Vanilla beeing 3 versions ahead of my mods! Mods can easily become a double-bladed sword, dude!
Splashbang Jul 26, 2022 @ 8:47am 
Originally posted by TheRealMuehle:
Originally posted by Grumpy old Git:
Minecraft would not have thrived if it wasn't for the modding community.

As a former Player, I can state this. Do you want to know, what made me finaly quit?
Vanilla beeing 3 versions ahead of my mods! Mods can easily become a double-bladed sword, dude!

Mods are tailored to each specific version of the base game. Each base game version is available and you don't need to upgrade to the latest. So when you say that the base game is 3 versions ahead of your mods, then you simply don't know how the mod system works.

There's tons of options for it in terms of mods and mod managers and launchers etc. You just need to know how to find and use them.

It's pretty much the same on consoles, except that on consoles, the game picks the version that the mods were made for and then runs it.

But i'm not about to derail this topic.

Mods are not a double edged sword by any means, and modding is not something you're forced into, in any game you play.
Last edited by Splashbang; Jul 26, 2022 @ 8:48am
TheRealMuehle Jul 26, 2022 @ 8:59am 
So, I had the choice to renounce new content and stay with the mods,
or renounce the mods for the new content. That's exactly the reason, why I lost any fun of MC. ;-)

Ps: Please don't determine me on the 3 versions! What I can remember for sure, is waiting over half a year without CustomNPC being updated! Shortly after MineColony got abandoned by the original Creators.
Last edited by TheRealMuehle; Jul 26, 2022 @ 9:07am
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Date Posted: May 30, 2022 @ 10:39am
Posts: 51